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Quick Question
Posted: Sun Nov 19, 2017 11:22 am
by SteveD64
I'm guessing not but does TOAW allow the player to resolve tactical battles manually on their own and input the battle results back in?
RE: Quick Question
Posted: Sun Nov 19, 2017 11:57 am
by Lobster
Not sure what you are talking about. An example might help.
RE: Quick Question
Posted: Sun Nov 19, 2017 12:05 pm
by Oberst_Klink
I think he means that instead of the battles being just resolved if one can influence them, e.g. let's say a battle resolves and you find yourself kinda in Steel Panthers to fight it out.
Klink, Oberst
RE: Quick Question
Posted: Sun Nov 19, 2017 12:52 pm
by Meyer1
...and the answer would be no [:)]
RE: Quick Question
Posted: Sun Nov 19, 2017 1:38 pm
by Lobster
Wow. Can you imagine playing Fire in the East that way. It would take a lifetime.
RE: Quick Question
Posted: Sun Nov 19, 2017 2:59 pm
by SteveD64
Yes, thanks for answer. Some gunpowder era operational games do this - two sides meet and then you get the miniatures out and resolve the battle then input the results. I think Campaigns on the Danube has this feature. Anyway, thanks.
RE: Quick Question
Posted: Sun Nov 19, 2017 3:03 pm
by Oberst_Klink
ORIGINAL: CLEVELAND
Yes, thanks for answer. Some gunpowder era operational games do this - two sides meet and then you get the miniatures out and resolve the battle then input the results. I think Campaigns on the Danube has this feature. Anyway, thanks.
As well as Forge of Freedom, etc. It would be quite a thing if there would be an interface to well, at least to influence one battle.
Klink, Oberst
RE: Quick Question
Posted: Mon Nov 20, 2017 12:03 am
by ralphtricky
I do want to let you edit games in progress at some point in the future, have no timeline for that. I can see an opportunity for moderated games using that [8D]