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CSME Sound Mod Pack

Posted: Mon Nov 20, 2017 12:17 pm
by Jafele
[https://mega.nz/file/gaIBmaDA#Hg-opIdP2 ... vXPW4Gs-Q4]CSME Sound Mod Pack[/link]. Battle background sounds, traditional music, volume fixes and quite a few new ogg files taken from Youtube and other games. Compatible with JSGME.

PS: Disable the music mod to hear the background sounds.

Version 1.4:

-A couple of new mov infantry ogg files.
-Added background desert sounds.
-Infantry movement volume fixed (85%).
-Background sounds integrated.
-Six new machine gun sounds

Version 1.5

-Added 2 hours of background battle sounds.

Version 1.6

-Another couple of hours of background battle sounds added.

RE: Background Sounds Mod

Posted: Tue Nov 21, 2017 10:20 am
by Crossroads
Thanks Jafele!

I added both your Sound mods to our Mods - Table of Contents post. Cool stuff!

RE: Background Sounds Mod

Posted: Tue Nov 21, 2017 5:03 pm
by Jafele
You´re very welcome, Petri! [;)]


RE: Background Sounds Mod

Posted: Wed Nov 22, 2017 7:54 pm
by Jafele
Version 1.2 (link above): All files with 80% volume. Added urban combat background.

RE: Background Sounds Mod

Posted: Fri Dec 01, 2017 2:09 pm
by Jafele
All sound mods together in one pack (links updated). Minor changes in volume:

-General files volume 90%
-Troops movement: volume 85%
-Background sounds and music: volume 80%

RE: Background Sounds Mod

Posted: Fri Jan 19, 2018 11:19 pm
by Rosseau
Got to be the mother of all sound mods at 0.85 gig. The wife is not going to like this at all.

Thanks Jafele

Mike

RE: Background Sounds Mod

Posted: Sat Jan 20, 2018 8:59 am
by nukkxx5058
Great sounds ! Perfect !

RE: Background Sounds Mod

Posted: Mon Jan 22, 2018 9:05 am
by Jafele
You´re welcome guys! [:)]

New small update. See the OP.

RE: Background Sounds Mod

Posted: Wed Jan 24, 2018 4:56 am
by Rosseau
Anyone know the name of the opening screen theme so I can change it? With all these new options, I am ready for something different.

Either way, thanks!

RE: Background Sounds Mod

Posted: Wed Jan 24, 2018 7:46 am
by Jafele
xbackg1

RE: Background Sounds Mod

Posted: Thu Jan 25, 2018 8:57 pm
by Rosseau
Thanks Jafele. I did go through them all but must have missed that one.

Best

Mike

RE: Background Sounds Mod

Posted: Thu Mar 22, 2018 11:40 am
by Jafele
I got a bit of time for a small update: Added six historical automatic weapons sounds: Bren, FAL, Uzi, Beltfed, AK47 and RPD.

Re: CSME Sound Mod Pack

Posted: Tue Oct 24, 2023 1:32 pm
by Jafele
Mod updated.

Added more than 2 hours of background battle sounds.

Re: CSME Sound Mod Pack

Posted: Tue Oct 24, 2023 2:18 pm
by Jason Petho
That's awesome!

Thank you!

Re: CSME Sound Mod Pack

Posted: Tue Oct 24, 2023 2:30 pm
by Jafele
You´re very welcome, Jason!

My two cents for one of the best wargames I´ve ever known.

Re: CSME Sound Mod Pack

Posted: Fri Oct 27, 2023 5:32 pm
by Jafele
Mod updated to 1.6.

I´ve noticed the game tend to play backg0/1/2/3. Apparently it forgets backg4+.

Is it intended or a bug?

With a randomized playing system (backg0 to 7) we could get more sound variety.

Re: CSME Sound Mod Pack

Posted: Fri Oct 27, 2023 6:05 pm
by Crossroads
Jafele wrote: Fri Oct 27, 2023 5:32 pm Mod updated to 1.6.

I´ve noticed the game tend to play backg0/1/2/3. Apparently it forgets backg4+.

Is it intended or a bug?

With a randomized playing system (backg0 to 7) we could get more sound variety.
What does the sound.dat say about the number of various background sound files, again? Line 4, iirc.

Sorry, not at my desktop computer today.

Re: CSME Sound Mod Pack

Posted: Fri Oct 27, 2023 6:26 pm
by Jafele
The first four lines:

7 4 5 6 5 4 2 2 3 2 3 3 5 1 2 3 4 3 1 2 2 1 2 2 1 3 1 5 1 2 1 1 3 1 2 1 1 1 1 1 1 0 0
8 6 2 4 3 2 3 5 3 1 1 1 5 1 1 1 1 3 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 1 1
2 2 8 2

Re: CSME Sound Mod Pack

Posted: Sat Oct 28, 2023 1:09 pm
by Crossroads
Jafele wrote: Fri Oct 27, 2023 6:26 pm The first four lines:

7 4 5 6 5 4 2 2 3 2 3 3 5 1 2 3 4 3 1 2 2 1 2 2 1 3 1 5 1 2 1 1 3 1 2 1 1 1 1 1 1 0 0
8 6 2 4 3 2 3 5 3 1 1 1 5 1 1 1 1 3 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 1 1
2 2 8 2
Hmm. What I thought was my "official" install folder for 2.01, the Sounds.dat parameter file there is something completely different. What you posted however matches what is my latest development folder, so maybe my official install's gone fubar. Happens often. Way too many installs everywhere...

So, looking at 2 2 8 2, that would mean support for

* 2 abackg.ogg files for Side A specific music
* 2 xbackg.ogg files for Side B specific music
* 8 backg.og files for "Background Sound" menu option, ie. ambient combat sounds (can be anything in a mod, of course)
* 2 nback.ogg files for "Background Music" menu option, ie. neutral music (can be anything in a mod, of course)

So what you are saying Background Sound option plays only four of your backg[N].ogg files you've provided for? There's eight in your mod, there's eight in the official install, so this should not be so. This is the first I am being noted this would not work, I mean I take your word, but this is a bit difficult to test.

I believe this should be random, per your request, this should indeed play out randomly among the eight files there.

As another observation, I am seeing more Side B files (six) and more Background Music files (17) than what the basic Sounds.dat file allows for. Do add a new Sounds.dat to your mod install, to have them all play out.

Re: CSME Sound Mod Pack

Posted: Sat Oct 28, 2023 4:46 pm
by Jafele
It happens the same with other John Tiller series (ie napoleonic battles): The game usually plays the first background sounds. In my mod the existing sounds.dat is not modified, furthermore it´s the only mod I have enabled.

In the meantime I play the background sounds from outside (Foobar2000). Would be cool a fix but It´s not a big issue anyway.