Tigers on the Hunt updated to version 1.0.81
Posted: Wed Nov 22, 2017 12:02 pm
Hi everyone,
Tigers on the Hunt has been updated to version 1.0.81!
You can download the update from here
Check the changelog below:
v1.0.81
Bug fixes:
 Do not display AI setup zones information in the Hex Information Box (section 4.6.2. of the manual)
 When a scenario side has AI control units, even if that side is currently being controlled by a human
player and no human controlled units (Infantry or AFV) are being deployed in the current
turn, the game will now not enable Reinforcements Segment.
 AI will now place eligible ordnance into Rubble, Buildings and Lumberyard hexes
 German Anti-Tank 75mm PAK 40 would not fire from a building hex
 If a personnel unit is broken/broken+, “p” pinned sign will not be now displayed
 When an AFV fails to start and is immobilized/fails a bog check/Stalls/Starts/Stops/changes its
hull or turret orientation, the message displayed in the Auction Log Window would quickly disappear
without user being able to see the message
 The Pzkpfw IVF1 counter art sprite had long barrel, instead it should have short barrel, Terrain.
png was modified
 German 7.5cm leIG 18 and 15cm sIG 33 Infantry guns, British 6-Pounder Anti-Tank Gun, 17-
Pounder Anti-Tank guns and British M1A1 75mm Artillery Howitzer now carry limited HEAT ammunition.
 Any weapon belonging to a personnel unit that is locked in a Close Combat/Melee cannot fire.
New Feature :
 Added support for Text Labels in the editor as well as in the game engine
 Added support for colored text in the User Control Panel
 Added support for colored text in the Auction Log window
 Added fire target evaluation functionality – Target Combat Advisor
Changes:
 OBA accuracy has been improved by 50%
 SW/Ordnance/AFV weapons when they break, the message in the Action Log window will display
"Malfunctioned" rather than "Broken". The term “broken” now applies to the personnel units only.
 configuration.ini file was modified to support Color User Control Panel and Action Log Window
 Line of Sight and Fog of War processing are now up to 45% faster, this should help with large
maps and campaign games
 Manual changes and updates, added APPENDIX 6 and 7
Tigers on the Hunt has been updated to version 1.0.81!
You can download the update from here
Check the changelog below:
v1.0.81
Bug fixes:
 Do not display AI setup zones information in the Hex Information Box (section 4.6.2. of the manual)
 When a scenario side has AI control units, even if that side is currently being controlled by a human
player and no human controlled units (Infantry or AFV) are being deployed in the current
turn, the game will now not enable Reinforcements Segment.
 AI will now place eligible ordnance into Rubble, Buildings and Lumberyard hexes
 German Anti-Tank 75mm PAK 40 would not fire from a building hex
 If a personnel unit is broken/broken+, “p” pinned sign will not be now displayed
 When an AFV fails to start and is immobilized/fails a bog check/Stalls/Starts/Stops/changes its
hull or turret orientation, the message displayed in the Auction Log Window would quickly disappear
without user being able to see the message
 The Pzkpfw IVF1 counter art sprite had long barrel, instead it should have short barrel, Terrain.
png was modified
 German 7.5cm leIG 18 and 15cm sIG 33 Infantry guns, British 6-Pounder Anti-Tank Gun, 17-
Pounder Anti-Tank guns and British M1A1 75mm Artillery Howitzer now carry limited HEAT ammunition.
 Any weapon belonging to a personnel unit that is locked in a Close Combat/Melee cannot fire.
New Feature :
 Added support for Text Labels in the editor as well as in the game engine
 Added support for colored text in the User Control Panel
 Added support for colored text in the Auction Log window
 Added fire target evaluation functionality – Target Combat Advisor
Changes:
 OBA accuracy has been improved by 50%
 SW/Ordnance/AFV weapons when they break, the message in the Action Log window will display
"Malfunctioned" rather than "Broken". The term “broken” now applies to the personnel units only.
 configuration.ini file was modified to support Color User Control Panel and Action Log Window
 Line of Sight and Fog of War processing are now up to 45% faster, this should help with large
maps and campaign games
 Manual changes and updates, added APPENDIX 6 and 7

