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Sicily to Brenner Pass

Posted: Thu Nov 23, 2017 8:57 pm
by sPzAbt653
This is a classic scenario by 'Quisling' that got some updates/revisions. There are two versions, the one with the 'A' in the name is for an Allied Human player vs. the Axis computer. The one without the 'A' in the name is for PBEM.

Jump Map:

Image

New Version Posted Apr. 26, 2018
v3.0 [Human Allied vs. Axis PO] and 1.2 [pbem]
Terrain adjustments to Nice-Genoa area.

RE: Sicily to Brenner Pass

Posted: Thu Nov 23, 2017 8:58 pm
by sPzAbt653
The Allied Human vs. Axis computer version.

RE: Sicily to Brenner Pass

Posted: Thu Nov 23, 2017 8:58 pm
by sPzAbt653
The PBEM version.

RE: Sicily to Brenner Pass

Posted: Thu Nov 23, 2017 10:07 pm
by Silvanski
Nice to see all these scenarios coming out of the woodwork [;)]

RE: Sicily to Brenner Pass

Posted: Thu Nov 23, 2017 10:24 pm
by Meyer1
I remember people whining about no SP content. Geez.


Thanks.

RE: Sicily to Brenner Pass

Posted: Fri Nov 24, 2017 6:49 am
by cantona2
love this scenario. many thanks. a classic

RE: Sicily to Brenner Pass

Posted: Tue Jan 09, 2018 5:00 am
by Telcontar
The game crash when you select air OOB playing with the allies.

RE: Sicily to Brenner Pass

Posted: Tue Jan 09, 2018 8:58 am
by Oberst_Klink
ORIGINAL: Telcontar

The game crash when you select air OOB playing with the allies.
Did you update to the latest beta 4.0.1.23?

Klink, Oberst

RE: Sicily to Brenner Pass

Posted: Tue Jan 09, 2018 1:35 pm
by Telcontar
Yes, I have the latest beta 4.0.1.23 (now official).

Regards.

RE: Sicily to Brenner Pass

Posted: Tue Jan 09, 2018 2:56 pm
by sPzAbt653
I can't reproduce it here [by choosing the View > Air Units from the drop down menu or the Air OOB right side button]. Can you provide more detail as to what you are seeing there ?

RE: Sicily to Brenner Pass

Posted: Tue Jan 09, 2018 7:50 pm
by Telcontar
The game crashs both ways (Air Units from the drop down menu or the Air OOB right side button); there is a third way (unit formation) that crashs too. Now, I realized that it crashs with all OOB´s within this scenary (not only air).

RE: Sicily to Brenner Pass

Posted: Wed Jan 10, 2018 12:00 pm
by Oberst_Klink
ORIGINAL: Telcontar

The game crashs both ways (Air Units from the drop down menu or the Air OOB right side button); there is a third way (unit formation) that crashs too. Now, I realized that it crashs with all OOB´s within this scenary (not only air).
Works fine on my side, with the official update and even the previous beta of 4.0.1.23.
And we need the crashlog and the dxdiag file as well. Without knowing your PC specs we are just guessing.

Klink, Oberst

RE: Sicily to Brenner Pass

Posted: Wed Jan 10, 2018 6:54 pm
by Telcontar
I found the problem, it is the language, in spanish when I select a OOB the program crashed but if I change to english, the scenary works fine, and if I return to spanish the scenary crashs again.
Many thanks.

RE: Sicily to Brenner Pass

Posted: Sun Jan 14, 2018 7:36 am
by olaui13
Thank you very much for scenario [&o]

RE: Sicily to Brenner Pass

Posted: Wed Apr 18, 2018 10:15 pm
by sPzAbt653
Newer versions posted [links in posts #2 and #3 above].

At the top of each briefing is the new version number, v2.9 [Human Allied vs. Axis PO] and 1.1 [pbem].

Added rail line from Foggia to Pescara.
Added naval units for Allies.
Corrected what appeared to be an issue with the Exclusion Zone at Anzio.

Thanks to Ian and Larry for their AAR tm.asp?m=4454870

RE: Sicily to Brenner Pass

Posted: Mon Apr 23, 2018 10:21 am
by hingram
Well done sPzAbt653.

Great. I just took Brenner Pass and now I have to start all over again :)

RE: Sicily to Brenner Pass

Posted: Thu Apr 26, 2018 4:19 am
by sPzAbt653
We've had reports from someone familiar with the area that this part of the map does not accurately reflect the mountainous terrain located there.

Image

RE: Sicily to Brenner Pass

Posted: Thu Apr 26, 2018 4:21 am
by sPzAbt653
I've checked a couple on-line sources, and unless the area has changed, it does look quite mountain-y. So the map has been adjusted and the scenarios reposted in Posts #2 and #3 above.

The area north and east of Nice, from a Topographic map:

Image

RE: Sicily to Brenner Pass

Posted: Sun May 13, 2018 5:42 am
by sPzAbt653
General Patton pointed out that in the PBEM version, the 26.PzD is stuck in Garrison Mode. I couldn't figure out why this is, as in the solo version it is released when Italy surrenders, which seems fair. So I have made the same happen in the PBEM version and reposted it [post #3 above].