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AI on the Defense
Posted: Sat Nov 25, 2017 10:53 pm
by johngts
been playing now for awhile...playing Westwall scn on challenging lvl as the West. tested a bunch of stuff and keep
coming up with the Axis AI retreating as for back as the map will allow. So ai has 110 on everythin and I have 90...
zero challenge on this scn.....I know this cant be historical...can it?
RE: AI on the Defense
Posted: Sat Nov 25, 2017 10:56 pm
by Joel Billings
How far back is it going. Can you email a save to
2by3@2by3games.com. Thanks.
RE: AI on the Defense
Posted: Sun Nov 26, 2017 3:52 am
by JeffroK
Same problem,
Only reloaded game and latest patch in the last week.
I played Husky & assumed I was brilliant, I have since played Westwall, Bulge & Cobra and the Axis immediately head for the map edge.
It isnt 100%, about 95% leaving HQ and forts behind.
Played on normal and challenging.
RE: AI on the Defense
Posted: Mon Nov 27, 2017 5:40 am
by Joel Billings
Ok, just ran Westwall and see what you mean. Something clearly broke, although I can't say what. We will look into this right away. Thanks for bringing it up.
RE: AI on the Defense
Posted: Mon Nov 27, 2017 6:59 pm
by Joel Billings
We've found a problem with Westwall, Bulge and Breakout & Pursuit in that the line forming routine is forming the German line on the east map edge. Not sure yet when or why that happened. Gary has made a fix and we're testing it now. I can't say how soon we'll have something to go out, but we'll try to get something out in the next few weeks if only as a hotfix. In the meantime, I suggest you stay away from playing these three scenarios against the German AI. I haven't run Husky yet, but my guess is that this is just the normal very conservative play by the computer in this scenario as it thinks like the campaign where getting cut off in Sicily is not a good thing.
RE: AI on the Defense
Posted: Mon Nov 27, 2017 9:16 pm
by quertice
In the italian wargaming forum a player has said this bug may be also into operation dragon scenario.
RE: AI on the Defense
Posted: Tue Nov 28, 2017 1:32 pm
by Joel Billings
Thanks, will check to make sure the fix works there too.