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Ships without cannon: Russo-Japanese War
Posted: Sun Nov 26, 2017 10:56 am
by menik
A bug in Russo-Japanese War senario 4.0. If you try to move both the fleet, you have a warning: "Do you want abandon cannons really?". If you click yes ships will move but without guns; if you choice not, then you cannot move the fleet at all!
RE: Ships without cannon: Russo-Japanese War
Posted: Sun Nov 26, 2017 11:48 am
by sPzAbt653
I don't see a scenario by that name.
RE: Ships without cannon: Russo-Japanese War
Posted: Sun Nov 26, 2017 11:52 am
by menik
Folder pre-WW I
Double Eagle - Rising Sun 1904-5
RE: Ships without cannon: Russo-Japanese War
Posted: Sun Nov 26, 2017 11:53 am
by sPzAbt653
Ok, that helps ! Hold please while I take a look ...
RE: Ships without cannon: Russo-Japanese War
Posted: Sun Nov 26, 2017 12:03 pm
by sPzAbt653
... ok, I don't understand the design myself, so I have sent a message to the scenario designer. Either he or someone else who knows will get here with answers eventually, I hope [:)]
RE: Ships without cannon: Russo-Japanese War
Posted: Mon Nov 27, 2017 7:24 am
by Erik2
That old version used some very specific equipment system to handle ships with varying gun sizes.
I have attached a version created while I was engaged in the beta-testing for a short while.
The scenario files are attached here.
I don't know if you need the old 'graphic override' files. I had to attach those in the next post since you can only attach 1 zip pr post....
RE: Ships without cannon: Russo-Japanese War
Posted: Mon Nov 27, 2017 7:25 am
by Erik2
graph override files
RE: Ships without cannon: Russo-Japanese War
Posted: Mon Nov 27, 2017 10:18 am
by sPzAbt653
Thanks Erik! I tried it out by moving a few naval units with no problems. I packaged it up and will post it in the scenario section, with a note to delete the original that came with TOAW IV [to avoid confusion].