Strategic and operational impact of Hitler
Posted: Sun Dec 10, 2017 10:05 am
I am quite new to the game. But It is becoming obvious by playing that Hitlers insistence of no retreat even an inch played more to the Russian Hand then German Army it seems.
Even AI is doing better than history in Bagration over me. It could be interesting to note evolution of Russian army is more against Hitler warfare then to the Real potential of German Army. The more I dive into Russian TOE for preparation of my ongoing pbem. I kind a think the Russian army become first world war dream army of Allies or even imperial German. Modern equipment was there but they fought or organized like a WWI force. This again reflection of Hitlers operational thinking (if there was any). Before playing Pbem I was not quite aware of this.
An Example would be Corps issue. For Russia to employ HQ Buildup either it has to move unwanted units so only planned units should get HQ Buildup. But the Germans can subdivide their HQ buildups much more efficiently
The conclusion is 2 fold A good Russian Player should not fixed to 1944 TOE for preparation of grand offensive. Rather curiously following the opponent tactics and Strategies to focus on create most cost efficient Red Army 2. Which now makes me appreciate the decision of Designer to give such a flexibility to Russian player in terms of unit creation. And Also A fixed Russian TOE could make and experienced AXIS player even more dangerous.
But as a side note If possible in Future iterations of WITE there should be an setting to mimic Hitlers intervention to limit German armies action of freedom. (more so the German Player.)
I would like to hear from experts if My thought have any real historical justifications.
Even AI is doing better than history in Bagration over me. It could be interesting to note evolution of Russian army is more against Hitler warfare then to the Real potential of German Army. The more I dive into Russian TOE for preparation of my ongoing pbem. I kind a think the Russian army become first world war dream army of Allies or even imperial German. Modern equipment was there but they fought or organized like a WWI force. This again reflection of Hitlers operational thinking (if there was any). Before playing Pbem I was not quite aware of this.
An Example would be Corps issue. For Russia to employ HQ Buildup either it has to move unwanted units so only planned units should get HQ Buildup. But the Germans can subdivide their HQ buildups much more efficiently
The conclusion is 2 fold A good Russian Player should not fixed to 1944 TOE for preparation of grand offensive. Rather curiously following the opponent tactics and Strategies to focus on create most cost efficient Red Army 2. Which now makes me appreciate the decision of Designer to give such a flexibility to Russian player in terms of unit creation. And Also A fixed Russian TOE could make and experienced AXIS player even more dangerous.
But as a side note If possible in Future iterations of WITE there should be an setting to mimic Hitlers intervention to limit German armies action of freedom. (more so the German Player.)
I would like to hear from experts if My thought have any real historical justifications.