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Two damage with less than 2 to 1 odds. Bug?
Posted: Mon Dec 11, 2017 12:59 am
by clrice100
Just recently purchased GG A World Divided and am just getting into it. I started the first campaign and was examining the combat results report when the axis attacked Eastern France. There were two results where the attack factor to defense factor was less than two, but two damage points were given. From reading the manual the AF to DF odds need to be equal to or greater than two to one to receive two damage points. All the other results seem to be correct except for these two. I've attached a screen shot of the results. Can anyone explain why this might be or is it possibly a bug. I looked through the manual for maybe some sort of special case but could find nothing.
RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Mon Dec 11, 2017 1:22 am
by clrice100
The embed picture function doesn't seem to work so I can't show the Combat Results Report. If I could you would see the total Attack Factor to be 24 and the total defense factor to be 18 followed by two hits causing the unit to be destroyed instead of damaged. The manual states,
"If the Attack Factor is greater than or equal to the Defense Factor, but not double the Defense Factor, one
hit is scored on the defending unit. If the Attack Factor is equal to or greater than double the
Defense Factor, two hits are scored on the defending unit. Otherwise, if the Attack Factor is less
than the Defense Factor, no hits are scored on the defending unit."
So I am not sure why two hit points were the result instead of one.
RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Tue Dec 12, 2017 10:43 pm
by clrice100
See below picture

RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Wed Dec 13, 2017 8:06 pm
by rjh1971
The unit attacked is a militia, and those go down with just one hit. Not sure why it displays two hits.
Was the militia hit by an autohit?
Was it attacked before and hit?
RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Thu Dec 14, 2017 11:41 am
by clrice100
You are correct, it is a militia, though I believe there was a similar result for an infantry. I will take a further look and see if I can duplicate. Below is a screenshot of an arty with two hits and less than double attack to defense odds (19 to 15). From looking at other results I don't believe the hits are shown as accumulated but only the result of that particular combat phase. That being the case, I can't come up with any other explanation for the two hits other than it being a bug.

RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Thu Dec 14, 2017 8:38 pm
by rjh1971
I'm pretty sure that your 263 artillery was attacked and hit before by another unit. Next time you watch your combats take a good look to see if it is the case.
And if the die roll is double the amount of the defense factor then the unit will get two hits in just one attack.
To better understand a combat, place the mouse pointer in the area shown in the pic: red rectangle, a pop up will give more details.
In this pic you can see that the German infantry unit scored an automatic hit adding 16 point to the die roll.
In this attack the total score is 52:
+31 points from the roll of the dice
-2 for defender has rail (always better to destroy the rail lines)
+3 for combined arms
+16 for automatic hit
Even if the polish infantry had not been attacked before getting one hit, it would have been destroyed in this attack because 52 is more than double 16.
To full destroy this unit getting 32 or more does the job.

RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Thu Dec 14, 2017 11:09 pm
by clrice100
I follow what you are saying with regard to a previous hit and subsequent hit resulting in the destruction of the unit, but I have checked multiple combats, and when that is the case the first hit is indicated as a single damage and the second hit is shown as a single damage (if attack factor less than double but greater than or equal to one). The two hits still result in the destruction of the unit. In the above example with the arty I am not questioning the units destruction if it is hit twice in two separate instances, I am questioning why 19 to 15 (attack to defense) results in two damage.
The two screenshots below are from the same combat. Note that unit #183 receives one damage as a result of indirect fire and in the second screenshot receives a second damage as a result of direct fire. The two separate shots result in the units destruction as it should be, but both successful shots show as a single damage. The second shot does not show as an accumulation of the two total damage.
(Need to put the second screenshot in the next message since I can only load a single pic)

RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Thu Dec 14, 2017 11:09 pm
by clrice100
Second screenshot.

RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Fri Dec 15, 2017 5:35 pm
by rjh1971
Hi Chris
In the screen shot I posted it reads: "Defense 16 base +0= 16 Defense 4 hit(s)"
As I said unit 370 was hit once before and the attack shown in the picture it is hit three times (52/16=3) so 1+3 results in four hits.
As for the two hits with the AA 71 unit to the German 263 Arty I think (your post #5), but I'm not sure since I would have to study the rules again, it's because the the role of the dice add to 19 (that's one hit) but also there is a suppression due to bombardment attack: the total score (19) is divided by random Evasion (5) in your case you must have got a roll of one making it another hit 19/1>15.
See section 8.3.4 Suppression due to bombardment attack page 74 of the manual.
Hope I got this right and helped you.
Understanding the modifiers and suppression concepts was always kind of hard to me.
RE: Two damage with less than 2 to 1 odds. Bug?
Posted: Sat Dec 16, 2017 12:18 am
by clrice100
RJH,
I appreciate your taking the time to try and help me figure this out. Regarding the German Arty #263, I don't see how the second damage could be the result of suppression. Per the rules in 8.3.4, Suppression is taken into account in the number added to the die roll (+5). In this case 4 of the +5 is due to suppression ("one-third, rounded down, of the suppression points of the target unit, 14/3=4.66 rounded down to 4). The other +1 is due to some other modifier. But my point is that the suppression is taken into account in the number added to the die roll. The only way a unit can receive a hit due to suppression is if the total suppression is equal to or great than five times the durability rating of the unit. In this case the durability of the Arty is 3 so it would receive a hit if the suppression was 15 or greater. In this case the suppression is only 14 so could not have received a hit from suppression.
In the two screenshots I posted of infantry #183, this is indeed an example of what you describe, where there is a suppression hit due to the 20 suppression points (20/4(durability)=5 = 1 hit) from indirect fire. Then in a subsequent phase of direct fire unit #183 receives another hit. The two total hits result in the destruction of the unit as it should be.
Thanks again for your attempts to help me out on this, but so far I am still not convinced the two hits on the Arty #263 is correct.