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Triumph(2)
Posted: Sat Dec 23, 2017 9:14 am
by falco148
Ok looks like we have Larry for USA. I wouldnt mind playing British but if someone else really wants to play them, I'll defer. hatem...did u have any preferences? Anybody else?
RE: Triumph(2)
Posted: Sat Dec 23, 2017 9:44 am
by icym
Version 2 of this scenario is close to completion. It includes several of the ideas suggested on the forums including a slightly slower US gear up which now costs the US political points. Factory repair rate is now faster. Oil used when attacking is a bit less which should help Germany maintain its momentum through 1941. A couple of potential exploits have also been fixed. There are over 20 changes in all.
If it is going to take a little while to get a new game organized, the update should be available soon after Christmas day.
Let me know if you can wait and I'll put the new version in Dropbox as soon as possible, along with a list of what has changed. It will also be posted on the VR Designs website once the game manual has been brought up to date.
RE: Triumph(2)
Posted: Sat Dec 23, 2017 1:43 pm
by hatemf90
Well I never tried Germany before, would like to try it.
also I dont mind waiting for the new version, to get into the Bombur game and make sure I have time for another game.
RE: Triumph(2)
Posted: Sat Dec 23, 2017 2:28 pm
by falco148
Oh great news Icym. Thanks very much. Cant wait for the new version.
Hatem....Germany is yours.
RE: Triumph(2)
Posted: Sat Dec 23, 2017 3:04 pm
by LJBurstyn
Hmmmm... New version...I can wait. . Want to see the changes to USA mobilization.
RE: Triumph(2)
Posted: Wed Dec 27, 2017 5:00 am
by falco148
Anybody else up for another game of this?
RE: Triumph(2)
Posted: Wed Dec 27, 2017 4:37 pm
by icym
Version 2 has been uploaded to Dropbox. falco and LJBurstyn should have access.
My computer is ailing, should I fail to reply promptly to any queries that is likely the reason.
RE: Triumph(2)
Posted: Fri Dec 29, 2017 1:49 pm
by LJBurstyn
Downloaded and added v2 to my scenario list. Now ready for new game...
RE: Triumph(2)
Posted: Tue Jan 02, 2018 1:25 pm
by RufusTFirefly
Have yet played SU. If there is noone else interested in SU I would give it a try.
RE: Triumph(2)
Posted: Wed Jan 03, 2018 10:10 am
by falco148
Ok I have sent a Dropbox invite to Hatem. Hatem can u confirm you've recieved that?
Juergen I'll get an invite away to you.
RE: Triumph(2)
Posted: Wed Jan 03, 2018 1:18 pm
by RufusTFirefly
Got the invitation, thanks.
RE: Triumph(2)
Posted: Thu Jan 04, 2018 8:15 am
by hatemf90
yep I received, thanks falco.
RE: Triumph(2)
Posted: Fri Jan 05, 2018 5:16 pm
by icym
Bug alert: In Triumph v2 the Canadians have a research centre south of Toronto. This produces the normal 150PP per turn, but if you play a scientist card on the Canadian research centre it will not add a scientist to the map.
Workaround is to play all Commonwealth scientist cards on the research centre in Australia.
RE: Triumph(2)
Posted: Sat Jan 06, 2018 8:02 am
by falco148
Just a heads up: Britain, France & Commonwealth turns are played. German turn is in Dropbox.
RE: Triumph(2)
Posted: Wed Jan 10, 2018 7:56 am
by hatemf90
hi,
just letting you know, Germany's turn is almost done and will finish axis minors/italy after, should be done soon.
RE: Triumph(2)
Posted: Sun Jan 14, 2018 2:46 pm
by falco148
Hatem....in case you didnt realize, the turn in DB now (Spain) is played by the Germans.
RE: Triumph(2)
Posted: Mon Jan 15, 2018 3:49 am
by hatemf90
OK, i didnt expect this since apparently Germany has the option to attack spain, but then who plays Norway? its allied to the west. couldn't they just be grouped to the allied player? instead of back and forth turns for minor neutrals..
RE: Triumph(2)
Posted: Mon Jan 15, 2018 3:53 pm
by RufusTFirefly
ORIGINAL: hatemf90
... who plays Norway? its allied to the west. couldn't they just be grouped to the allied player? instead of back and forth turns for minor neutrals..
Agree with you. It might be best I play Spain as it is played right aftre SU. Next turn zhen will be Norway, that should be played by allied player. This way we can pass the turn form SU-player directly to GB-player.
Played Spain now and uploaded the turn for Norway.
RE: Triumph(2)
Posted: Wed Jan 17, 2018 11:26 am
by LJBurstyn
PROBLEM:
Some thing I noticed.
Scout Car: Can be Produced. Cannot be researched. Can be added to TOE.
Armored Car: Can be Produced. Cannot be researched. Can be added to TOE.
Tracked AA or SP AA: Can be Produced. Cannot be researched. Cannot be added to TOE.
I've done my turn...Your up France.
RE: Triumph(2)
Posted: Wed Jan 17, 2018 6:17 pm
by icym
Scout Cars and Armoured Cars are functionally identical. The Allies build armoured cards, everyone else gets scout cards. Everyone can build their Regime's appropriate unit right from the start. There are no level II or higher versions of these units so no research is needed. However in the TOE Regimes are able to select either type, which is confusing. I'll try to correct this.
SP AA is a bit like Recon air (which goes up in tech levels automatically as better fighters are produced). SPAA requires no research and better versions become available when Regimes achieve matching tech levels of Halftracks and Flak. However the game contains an error which prevents SP AA showing up in the TOE. Will fix.
Thanks for the feedback.