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diving subs

Posted: Fri Dec 29, 2017 2:23 am
by LLv34Mika
Hi

I made some strange experience when fighting subs. I know they can dive and I know the chance depends on the tech level.

In my last game a German sub was surrounded by the royal and US navy. Maybe around 10 - 15 ships. I played them with 1 hex space around the sub to make sure it won't get away. And every turn my destroyers went in and attacked. So if the chance to dive should be somewhere around 10 - 30% (can't remember the tech level) I guess I should get around 7 successful attacks out of 10. Well, I got around 2 or 3. In another turn just one. In the next turn my last destroyer could destroy it after 7 dives.

Is that a bug? Am I doing something wrong? A sub shouldn't be able to dive away around 8 or 9 out of 10 times. Just imagine around 5 - 6 subs in one space. It would impossible to attack them since they would kill everything and finally call in the rest of the Kriegsmarine to kill the small ships.

Any ideas?
Thanks in advance

Mika

RE: diving subs

Posted: Fri Dec 29, 2017 9:54 am
by Taxman66
What version of the game, and what were the exact Tech levels of the sub and the ships?

In 10.03 base dive chance is 40% +/-10% per Tech level (Advanced Sub vs. ASW) difference. At higher levels ASW those few hits should be crushing.

Anyway all attacks, including those that cause a dive reduce the sub's supply level. At <= 4 it can't naval cruise, at 0 it won't move very far anyway.


RE: diving subs

Posted: Sat Dec 30, 2017 4:18 am
by LLv34Mika
Hi Taxman,

I bought the game on steam so I get updates automatically. It shows 1.10 in the bottom right corner.

Had it again yesterday. A tech 2 sub dived away 5 times in a row. I will try to invest some MPPs in ASW to see if that changes the result.

For my taste the diving rate is too high. Subs are a bit overpowered I think.

RE: diving subs

Posted: Sat Dec 30, 2017 11:44 am
by Taxman66
There's a bug in the base 1.10 game causing ASW levels not to matter in dive chance, though they start at 20%. So in 1.10 the chance is 20% + 10% per sub level to a max of 70% at level 5 sub.
This was changed to what I stated above in the 1.10.02 beta patch (which was then later updated for errors).

Look here to find the link to the latest patch
Thread for Beta Patch 1.10.03

We are hoping to see the next full version sometime in January.

If you hunt around the forums you will find a long discussion of the issue.