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game engine

Posted: Thu Jan 11, 2018 5:28 pm
by hawkeye_de
Looking really forward (have played the free version a couple of years ago) to this.
Have you developed the whole stuff from scratch or do you use any game engine for this ?

RE: game engine

Posted: Tue Jan 16, 2018 8:47 pm
by Veitikka
The game uses the ClanLib game SDK (the 2.3.7 branch), and currently the FMOD sound engine.

The framework is very generic. The actual game engine logic is my own C++ implementation. This is basically my first game project, and when I started doing this a long time ago I knew only the basics of object oriented programming. So I've done it the hard way, and scrapped the obsolete parts as I've learned new tricks along the journey.