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Counter Idea...or not

Posted: Tue Jan 16, 2018 3:18 am
by Hairog
I was just fooling around with Sipres NATO counters and came up with this. Is it worth pursuing?

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RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 12:09 am
by Batavian1
It’s nice. It allows you to see the terrain

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 1:07 am
by Hairog
That's true. I never thought about that. Good observation.

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 3:56 am
by James Taylor
Now this is what I've been talkin about! How long I've been trying to get the "counter makers" to realize that large graphics infringe upon the terrain effects.

I like the ships and plane silhouettes, but how about the NATO emblems for the ground units. No need for the counter base, or make the base transparent.

Make the NATO sprites like we see in the historical deployment maps, only the emblems are necessary with the appropriate size(XX, X, XXX etc.), strength, national color, and tech upgrades.

Nice job Hairog.

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 7:52 am
by mroyer
Hairog, good go - this idea has promise.
ORIGINAL: James Taylor

but how about the NATO emblems for the ground units. No need for the counter base, or make the base transparent.

Make the NATO sprites like we see in the historical deployment maps, only the emblems are necessary with the appropriate size(XX, X, XXX etc.), strength, national color, and tech upgrades.

I've thought of doing that and still get the itch to try it out from time to time.

But I haven't done it because it's a lot of work and will probably be (1) very easy to for the eye to lose the nato symbols in the map terrain, (b) it might be difficult to differentiate all but primary colors and (c) the aircraft silhouettes would probably be too out of step with the ground unit symbols and need to change too. That aside, I still might give it a go someday - especially now that I know someone else is interested. Maybe on that "bleached map" mod it would work well.

This sort of idea:
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RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 2:52 pm
by PHalen
Cool idea Hairog!
Go, go, go!!!

I agree with James Taylor about NATO emblems with size indicators (XXXX, XXX, XX etc.) for infantry type units.
And I vote war flags for HQ's.

If you're interested, I have a bunch of airplane & ship silhouette files in .svg format that I'd be happy to mail across.

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 4:29 pm
by James Taylor
Exactly like the map that mroyer posted.

If we could just get the unit identifications on the counters that would get us more historical depth and enhance the gaming experience.

This feature would be connected to the in game naming of the units the players have control over currently.

Hubert, if you could code this it would likely be the first wargame with such a feature. Additional legacy for an already "Hall of Fame" game.

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 5:42 pm
by SIPRES
Something like that? (I think with Nato symbol with background color) could be olive green for US, Grey for Germans ect...

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RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 5:49 pm
by SIPRES
ORIGINAL: PHalen

Cool idea Hairog!
Go, go, go!!!

I agree with James Taylor about NATO emblems with size indicators (XXXX, XXX, XX etc.) for infantry type units.
And I vote war flags for HQ's.

If you're interested, I have a bunch of airplane & ship silhouette files in .svg format that I'd be happy to mail across.

Hello Phalen

I am thinking about reworking my original MOD (to add some tech level silhouettes and also a Zoom version)
I use Inkscape to make the counter Mod so if you have some silhouettes in Svg format to share i would be glad to use them.

Just Pm me

Christophe

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 7:29 pm
by James Taylor
Excellent SIPRES!

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 9:54 pm
by PHalen
Cool!
@ SIPRES: I'll zip-up & pm you all .svg silhouette files I have this weekend.

RE: Counter Idea...or not

Posted: Wed Jan 17, 2018 10:22 pm
by mroyer
ORIGINAL: James Taylor
If we could just get the unit identifications on the counters that would get us more historical depth and enhance the gaming experience.

YES!! 100% agree for NATO counters. It might be a problem for the 3D units though - maybe that's why it wasn't coded that way in the first place.

ORIGINAL: SIPRES

Something like that? (I think with Nato symbol with background color) could be olive green for US, Grey for Germans ect...

Image

Nice! I was thinking transparent fill's for the symbols too but your idea of filling solves the issue of color assignments to nations that I was concerned about.

-Mark R.


RE: Counter Idea...or not

Posted: Thu Jan 18, 2018 6:52 pm
by Hairog
ORIGINAL: mroyer

Hairog, good go - this idea has promise.
ORIGINAL: James Taylor

but how about the NATO emblems for the ground units. No need for the counter base, or make the base transparent.

Make the NATO sprites like we see in the historical deployment maps, only the emblems are necessary with the appropriate size(XX, X, XXX etc.), strength, national color, and tech upgrades.

I've thought of doing that and still get the itch to try it out from time to time.

But I haven't done it because it's a lot of work and will probably be (1) very easy to for the eye to lose the nato symbols in the map terrain, (b) it might be difficult to differentiate all but primary colors and (c) the aircraft silhouettes would probably be too out of step with the ground unit symbols and need to change too. That aside, I still might give it a go someday - especially now that I know someone else is interested. Maybe on that "bleached map" mod it would work well.

This sort of idea:
Image

Just got back 0nline. Fantastic response! Love the way ideas feed off each other.

Here is a mod of an old game (I wish someone would do a remake) Time of Fury.




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RE: Counter Idea...or not

Posted: Fri Jan 19, 2018 3:20 am
by Hairog
Just working on Sprits right now. Modding off of other people's work of course.

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RE: Counter Idea...or not

Posted: Sun Jan 21, 2018 1:42 am
by Hairog
I've been fooling around with a lot of ideas.


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RE: Counter Idea...or not

Posted: Sun Jan 21, 2018 1:43 am
by Hairog
and more

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