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streets of kharkov
Posted: Sun Jan 28, 2018 10:27 am
by fuselex
nice.
final turn .
infantry rush for VP

RE: streets of kharkov
Posted: Sun Jan 28, 2018 10:28 am
by fuselex
final push in cc for victory

RE: streets of kharkov
Posted: Sun Jan 28, 2018 10:31 am
by fuselex
everyones experience will be different , but I had a great time

RE: streets of kharkov
Posted: Sun Jan 28, 2018 1:03 pm
by rico21
For someone who did not understand this game at first, you're doing well now. How did you do it?
1- you have read the 500 pages of ASL rules.

2- you know the ww2 perfectly.

3- you are more lucky than UP844.[:D]
RE: streets of kharkov
Posted: Sun Jan 28, 2018 3:22 pm
by UP844
1- I did
2 - I do
3 - I do not feel especially lucky
4 - AI stands for "Artificial Idiot"
I managed to get a Minor Victory with the Russians. Tonight I will try with the Germans.

RE: streets of kharkov
Posted: Sun Jan 28, 2018 3:37 pm
by rico21
I didn't need to add any AI units to balance this scenario.It's marvelous.[8D]
RE: streets of kharkov
Posted: Sun Jan 28, 2018 6:38 pm
by UP844
The Germans have a nice defense in depth and playing the Russian side is tough.
The [censored to avoid spoiling the surprise] was a nasty (typical Rico-style [:D]) surprise.
RE: streets of kharkov
Posted: Sun Jan 28, 2018 8:22 pm
by UP844
This is one of Rico's finest... [&o] [&o] [&o]
I just missed the major by a hair: I didn't draw the fire of the large stack of Russian Engineers with my infantry, so the half-track had to travel BU, forfeiting the road MP rate

.
Nice & Nasty! [:D]
