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Lags Hunt

Posted: Sun Jan 28, 2018 1:28 pm
by rico21
FOR A SMALL OR MEDIUM PC

1- Line of Sight unlimited
2- Victory point too far from the units
3- Too many hills

RE: Lags Hunt

Posted: Mon Jan 29, 2018 12:17 pm
by rico21
To support my point of view, I relooked the scenario Totenkopf by decrease LOS (unlimited to 16 hexes) and delete hills. On my laptop 1.6ghz, I win 3s by unit player move and 7s by AI unit move.
Enjoy.