Aircraft damage
Posted: Wed Jan 31, 2018 2:55 am
I just want to praise this new (relatively speaking) addition to the realism of CMANO.
Running a test run through a scenario I am working on, I took a flight of 4x F111 Aardvarks loaded down with Durandels to break some pavement on a runway. The runway was well defended by SAM sites- SA-10 and SA-12 batteries made one approach too risky, so I sent a SEAD strike of Wild Weasels in from one direction and high altitude, and brought in the 'Varks at low from the other direction...only a ZSU 23/4 Shilka defended that approach and the PH seemed to favor my Varks... the AAA roled a miss, but for the first time I got to see what a damage effect was as one of my aircraft took structural and comm damage...managed to limp 500+nm back to base...but such a cool effect.
A question...does the "near miss" on the 'roll' determine the chance of damage? It was a roll of just above the hit chance.
It definitely gives the AAA a fighting chance for a mission kill if nothing else as their "PH" is mostly quite low... it makes them more than decorations in scenarios now. I love it.
Running a test run through a scenario I am working on, I took a flight of 4x F111 Aardvarks loaded down with Durandels to break some pavement on a runway. The runway was well defended by SAM sites- SA-10 and SA-12 batteries made one approach too risky, so I sent a SEAD strike of Wild Weasels in from one direction and high altitude, and brought in the 'Varks at low from the other direction...only a ZSU 23/4 Shilka defended that approach and the PH seemed to favor my Varks... the AAA roled a miss, but for the first time I got to see what a damage effect was as one of my aircraft took structural and comm damage...managed to limp 500+nm back to base...but such a cool effect.
A question...does the "near miss" on the 'roll' determine the chance of damage? It was a roll of just above the hit chance.
It definitely gives the AAA a fighting chance for a mission kill if nothing else as their "PH" is mostly quite low... it makes them more than decorations in scenarios now. I love it.