Unusual Data Values
Posted: Fri Feb 02, 2018 3:41 pm
Hi Steve,
I've come across some unusual values in the data field that shows whether a unit is organised or disorganised and was wondering whether they are okay or not? From what I can tell, most units are either 1023 (Organised), 5119 (Disorganised) or 17407 (looks like not built yet).
However, this is the record for one of my Japanese transports. I've put the record in bold. The 195 is unusual.
,49,48,1938
255,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,195,1527,908,41627,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,0,768,0,0,0
The save is from N/D 42, 7.
Looking through the game history, the TRANS had usual values in J/A 42, 4.
,49,48,1938
63,2863,,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,1023,58863,58,35990,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,0,768,0,0,0
The shift occurred in J/A 42, 6. The Transport has loaded the 70mm ART and 40mm AA.
,49,48,1938
63,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,20831,195,34328,652,41626,0,0,0,0,232,8,49152,3245
-1,UndoData
34944,336,32768,768,0,0,0
In J/A 42 10, the two units were unloaded. A different value again appears in the record.
,49,48,1938
255,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,12483,1564,652,41626,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,32768,768,0,0,0
The next impulse (S/O 42, 1) sees it in the Bismark Sea with an HQ (Yamashita) loaded.
,49,48,1938
255,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,12639,195,1527,580,59056,0,0,0,0,232,9,49152,3245
-1,UndoData
34944,336,0,768,0,0,0
S/O 42 5 has it back in Osaka disorganised.
,49,48,1938
49,2863,,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,4291,1527,68,39588,0,0,0,0,240,8,49152,3245
-1,UndoData
34944,336,32768,768,0,0,0
The start of N/D 42, 1 sees it in port at Osaka.
,49,48,1938
49,2863,,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,195,1527,68,39588,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,32768,768,0,0,0
It then sails to China Sea 3-box that impulse, giving the same values I posted for N/D 42, 7.
All my other 'in game' TRANS and AMPH have the regular 1023/5119 values. It appears the different values started with the loading of the 2 ART units. Is this operating as planned? If so, once the ART units were unloaded, I would have expected the org/disorg field values to revert back to normal but this hasn't happened.
If things should have reverted and haven't, what impact will this have?
I ask because I'm looking to do some manual modifications to the file. The TRANS unit should be showing as having loaded INF HQ Yamashita. It appears I forgot to do my usual triple check to make sure the unit had actually loaded and moved with the TRANS. As always seems to happen when you forget, it didn't get picked up, resulting in an empty TRANS at sea. The simplest solution will be to manually move the HQ to the destination it will go to at the appropriate time and then manually disorganise the TRANS but I want to understand the unusual values before doing so.
Thanks
I've come across some unusual values in the data field that shows whether a unit is organised or disorganised and was wondering whether they are okay or not? From what I can tell, most units are either 1023 (Organised), 5119 (Disorganised) or 17407 (looks like not built yet).
However, this is the record for one of my Japanese transports. I've put the record in bold. The 195 is unusual.
,49,48,1938
255,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,195,1527,908,41627,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,0,768,0,0,0
The save is from N/D 42, 7.
Looking through the game history, the TRANS had usual values in J/A 42, 4.
,49,48,1938
63,2863,,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,1023,58863,58,35990,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,0,768,0,0,0
The shift occurred in J/A 42, 6. The Transport has loaded the 70mm ART and 40mm AA.
,49,48,1938
63,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,20831,195,34328,652,41626,0,0,0,0,232,8,49152,3245
-1,UndoData
34944,336,32768,768,0,0,0
In J/A 42 10, the two units were unloaded. A different value again appears in the record.
,49,48,1938
255,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,12483,1564,652,41626,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,32768,768,0,0,0
The next impulse (S/O 42, 1) sees it in the Bismark Sea with an HQ (Yamashita) loaded.
,49,48,1938
255,2863,,-1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,12639,195,1527,580,59056,0,0,0,0,232,9,49152,3245
-1,UndoData
34944,336,0,768,0,0,0
S/O 42 5 has it back in Osaka disorganised.
,49,48,1938
49,2863,,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,4291,1527,68,39588,0,0,0,0,240,8,49152,3245
-1,UndoData
34944,336,32768,768,0,0,0
The start of N/D 42, 1 sees it in port at Osaka.
,49,48,1938
49,2863,,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
.P World in Flames uses two main types of naval transport counter: Transport (TRS) and Amphibious (AMPH). The use of these counters depends to an extent on what optional rules are being used. However, as a general rule, TRS represent the types of ship that were used to transport men and material from one friendly port to another, while AMPH represent the specialised shipping that could land men and material on a hostile shore. .P TRS not only include troop ships but also other vessels that kept the troops fighting overseas supplied. These vessels include tankers, munitions ships and other cargo carrying vessels. These write-ups outline a few of the vessels employed by the Japanese during World War II. .P UNDER CONSTRUCTION
6296,6320,0,4447,195,1527,68,39588,0,0,0,0,224,0,32768,3245
-1,UndoData
34944,336,32768,768,0,0,0
It then sails to China Sea 3-box that impulse, giving the same values I posted for N/D 42, 7.
All my other 'in game' TRANS and AMPH have the regular 1023/5119 values. It appears the different values started with the loading of the 2 ART units. Is this operating as planned? If so, once the ART units were unloaded, I would have expected the org/disorg field values to revert back to normal but this hasn't happened.
If things should have reverted and haven't, what impact will this have?
I ask because I'm looking to do some manual modifications to the file. The TRANS unit should be showing as having loaded INF HQ Yamashita. It appears I forgot to do my usual triple check to make sure the unit had actually loaded and moved with the TRANS. As always seems to happen when you forget, it didn't get picked up, resulting in an empty TRANS at sea. The simplest solution will be to manually move the HQ to the destination it will go to at the appropriate time and then manually disorganise the TRANS but I want to understand the unusual values before doing so.
Thanks