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Randomized maps and starting forces.

Posted: Fri Feb 02, 2018 9:35 pm
by MaxDamage
Would like to see map and force randomization. This would provide a good competitive enviroment for PBEM player vs player where you cant practice maps beforehand. And you have absolutely no knowledge of the enemy composition.

RE: Randomized maps and starting forces.

Posted: Fri Feb 02, 2018 9:46 pm
by CapnDarwin
Some form of quick battle generator is on our long-range wish list. I can see the possibility of choosing a map/region at random, setting the type of battle to generate victory conditions and then offering a set number of VPs for the players to build a force. Many things would have to be worked out to make it all useful. SOmething we can determine better down the road after Southern is out and we are working the follow-on items.