Anti ship value for aircraft
Posted: Mon Feb 05, 2018 8:39 pm
How is AS value for aircraft calculated? I notice there are only 3 values possible.
1-For aircraft without the antiship trait there is a very small value
2-For aircraft with antiship trait there are only two values: 120 or 240
I believe this is highly unrealistic, there should be a large variation of AS values. A Japanese G3M or G4M (level bombers) can carry torpedoes, but it will never be as effective as a dedicated torpedo bomber (like a B5N or a TBF). A TBD with a ridiculous torpedo cannot have the same value of a B5N. A Backfire, armed with two long range missiles should have a much higher value and so on. How could we acheiev more realistic anti ship values?
1-For aircraft without the antiship trait there is a very small value
2-For aircraft with antiship trait there are only two values: 120 or 240
I believe this is highly unrealistic, there should be a large variation of AS values. A Japanese G3M or G4M (level bombers) can carry torpedoes, but it will never be as effective as a dedicated torpedo bomber (like a B5N or a TBF). A TBD with a ridiculous torpedo cannot have the same value of a B5N. A Backfire, armed with two long range missiles should have a much higher value and so on. How could we acheiev more realistic anti ship values?