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Why does this not fire?
Posted: Fri Feb 16, 2018 2:27 pm
by Cantona66
; Germany Invades Czechoslovakia:
{
#NAME= Germany Invades and annexes Czechoslovakia
#POPUP= Germany creates and activates puppet state Slovakia
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 96
;Set Slovak war entry
#TRIGGER= 100
#ALIGNMENT= 1
#DATE= 1939/03/01
;1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
}
RE: Why does this not fire?
Posted: Fri Feb 16, 2018 4:07 pm
by crispy131313
Hi Cantona66
This looks like a war entry script. Based on the popup I'm assuming that Czechoslovakia has a different country ID and surrenders, but now you want Country ID= 96 (Slovakia) to activate. You first will have to create a surrender 1 script to create Slovakia's borders (similar to Croatia's surrender 1 script) afterwards this event should work I think.
RE: Why does this not fire?
Posted: Sat Feb 17, 2018 4:20 am
by Cantona66
HI Crispy, yes it is a war entry script and i have surrender_1 script and the contry slovakia is created and some other parts of Czech is given to germany and hungary. But then Slovakia stays neutral. It works fine in prevoius versions of my mod in AoC for instance.
RE: Why does this not fire?
Posted: Sat Feb 17, 2018 4:21 am
by Cantona66
I have if connected to a decision to annex Czechoslovakia but be sure i made this also without the decision link bu no one fires
RE: Why does this not fire?
Posted: Sun Feb 18, 2018 3:10 pm
by Hubert Cater
Is Slovakia set to be aligned leaning Axis in the Editor?
RE: Why does this not fire?
Posted: Thu Feb 22, 2018 1:12 pm
by Cantona66
It is neutral
RE: Why does this not fire?
Posted: Fri Feb 23, 2018 2:10 am
by Hubert Cater
You'll need to set it as leaning Axis as the #ALIGNMENT= 1 condition in your script is looking for Slovakia to be leaning Axis.
RE: Why does this not fire?
Posted: Fri Feb 23, 2018 11:48 am
by Cantona66
ok, thanks