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Reconstitution of Air Units

Posted: Wed Feb 21, 2018 12:19 pm
by Lobster
ORIGINAL: Curtis Lemay

ORIGINAL: Lobster

Probably should query the scenario designer regarding some of these strange happenings.
Rebuilt air units arrive in the hex they evaporated out of - assuming it's still friendly owned. Not up the the designer.

This is something that needs to be addressed. Air units should not arrive at improper locations any more than land units should yet, for some obscure reason, they seem to. For them the 'distant' location can be on the wrong side of the front lines. Let them arrive at a reentry point like land units.

§§ Reentry Point: You can set a reentry point for
Reconstituted Land units
. Each side may have
one Reentry Point defined. It is not necessary
for a Reentry Point to be set for each Force,
but if it is set all Reconstituted Land units
belonging to the Force will attempt to enter
at or near the Reentry Point as long as it is
friendly-controlled.

9.1.8. Replacements
If your Force is at full strength, Replacements
will automatically appear in the form of
reconstituted, previously-destroyed units built up
from replacement equipment. Reconstituted units
will appear “Untried” in an Urban location distant
from enemy units.

Reconstituted Air units appear at Airfields...(snip)
...If no friendly Supply sources are located
in Urban or Road locations, or if the Scenario specific
Reentry Point is not friendly-controlled,
Land units will not be Reconstituted.