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[FIXED B1004] EMP JASSSM stops time
Posted: Thu Mar 01, 2018 12:24 am
by Choppedspinach
Playing Chains of War Hail Mary, when I try to launch an EMP JASSM, time stops. The game doesn't crash--I can still open menus, or select units, or give orders. But the clock simply stops advancing. I've tried this on both my laptop and my desktop computer, and I didn't have this issue in previous versions of Command. Savegame attached.
v1.14 build 998.4
RE: EMP JASSSM stops time
Posted: Thu Mar 01, 2018 12:56 am
by Raptorx7_slith
Yeah I just tested this in the latest build and the game soft crashes when any unit launches an EMP JASSM
RE: EMP JASSSM stops time
Posted: Thu Mar 01, 2018 10:04 am
by Primarchx
Stops time? Is the JASSM going 88mph and emitting a pulse of 1.21 Jiggawatts when this happens!?
RE: EMP JASSSM stops time
Posted: Thu Mar 01, 2018 3:42 pm
by ComDev
Oops [8D]
Fixed in B998.6, thanks!
RE: EMP JASSSM stops time
Posted: Fri Mar 02, 2018 2:57 pm
by rmunie0613
ORIGINAL: Primarchx
Stops time? Is the JASSM going 88mph and emitting a pulse of 1.21 Jiggawatts when this happens!?
[:D][:D][:D][:D]
Took a second lol...
RE: EMP JASSSM stops time
Posted: Sat Mar 03, 2018 12:04 pm
by Choppedspinach
Yeah, I guess the flux capacitor was a DARPA project?
Anyway, I'm dying over here waiting for the new build to show up on Steam. I want to knock out some SAM sites! Is there a beta or something I can download?
RE: EMP JASSSM stops time
Posted: Sun Mar 04, 2018 7:05 am
by Grazyn
I don't think it's related to EMP specifically but to units losing comms "en masse". I had the same thing with the new silent service scenarios that use realistic sub comms: whenever my sub descends under comms depth and allied units lose comms, it soft crashes and time stops
RE: EMP JASSSM stops time
Posted: Sun Mar 04, 2018 7:07 am
by Dimitris
ORIGINAL: Grazyn
I don't think it's related to EMP specifically but to units losing comms "en masse". I had the same thing with the new silent service scenarios that use realistic sub comms: whenever my sub descends under comms depth and allied units lose comms, it soft crashes and time stops
That's worrisome. Can you please post a pre-crash save on a new thread for investigation.