Some minor proposal
Posted: Fri Mar 16, 2018 10:31 am
First of all, Thank You for a great game! As somebody who started with SL and went through nearly all ASL modules I appreciate the immense effort and the very good result. This will become the same classic as the original. I humbly submitt some minor proposals for possible implementation:
- could it be changed that first the sound is played and then the result of an attack? It is confusing and illogical.
- would it be possible to "darken" the fields that are outside of the visible range of a scenario (day and night)? Not inculding actual LOS, just potential rannge of visibility.
- would it be possible to have the "Sun" and "moon" symbol next to the turn line on top, so one knows what the current "time of day" it is w/o looking it up?
- would it be possible to have a separate volume control for the game?
I don't dare to mention the "bigger" implementations (Well, I do dare!): smoke, hedges, two story buildings, bypass movement.
Again, thank you very much for a great game and also a Thank You to the friends providing these incredible scenarios!
Dietrich
- could it be changed that first the sound is played and then the result of an attack? It is confusing and illogical.
- would it be possible to "darken" the fields that are outside of the visible range of a scenario (day and night)? Not inculding actual LOS, just potential rannge of visibility.
- would it be possible to have the "Sun" and "moon" symbol next to the turn line on top, so one knows what the current "time of day" it is w/o looking it up?
- would it be possible to have a separate volume control for the game?
I don't dare to mention the "bigger" implementations (Well, I do dare!): smoke, hedges, two story buildings, bypass movement.
Again, thank you very much for a great game and also a Thank You to the friends providing these incredible scenarios!
Dietrich