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Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 10:20 am
by behemon
I have a problem with the game.

Since update to 1.14.1, missiles, vampires and sams no longer pop up as new contact. No pop up window and nothing in message log either.

I did reinstall the game and steam but nothing changed.

Game's become unplayable to me.

Does anyone know what to do?

RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 10:40 am
by Lowlaner2012
Hi..

Have you tried selecting them to pop up in the messages tab in the game options window?

Cheers

RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 4:10 pm
by behemon
Hi,

Message log options are ok.

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RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 4:25 pm
by thewood1
Might help if you showed the "New weapon contact" option on the bottom. Attach the log file also.

RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 5:08 pm
by behemon
weapon logic is the last one

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RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 5:20 pm
by behemon
The story is a bit different.
When the game updated to 1.14, I had this problem with game not starting up (steam client problem), so I reinstalled the game and steam.
New installation of the game is showing the issue this thread is about.

RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 5:22 pm
by behemon
and an example of message log attached

RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 5:28 pm
by ComDev
Hmmm it should look like this:

Anyone else have missing lines in 1.14?


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RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 5:59 pm
by thewood1
Exactly. I suspect the list has pushed out because of the dialog box size.

RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 7:27 pm
by mercho
Hi,

I have Comms -isolated Message in my list, but missing Unguided Weapon Accuracy Modifiers.

RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 7:34 pm
by mercho
Ok,

when enabling all Scenario Features and Settings in Editor Mode, i get all Message Log options to select, but not Unguided Weapon Accuracy Modifiers...



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RE: Weapons no longer appear as new contact

Posted: Mon Mar 19, 2018 8:50 pm
by KenMech
I just checked my message log options and I am missing the unguided weapons message in the listing.
Here is the screen shot.

Image

RE: Weapons no longer appear as new contact

Posted: Tue Mar 20, 2018 9:46 am
by TyphoonFr
ORIGINAL: behemon

I have a problem with the game.

Since update to 1.14.1, missiles, vampires and sams no longer pop up as new contact. No pop up window and nothing in message log either.

I did reinstall the game and steam but nothing changed.

Game's become unplayable to me.

Does anyone know what to do?

Try left click on the column title "Message type" to sort by message type to see if it comes from the size of the dialogue window
If it is present but hidden, 'New Weapon contact' should appear after 'New Underwater Contact'

RE: Weapons no longer appear as new contact

Posted: Tue Mar 20, 2018 10:13 am
by behemon
Ok guys.

What I did was to edit command.ini file.
I added missing lines and set desired values to 1.
Actually "unguided weapon accuracy modifiers" line was in the file with values set to 0.

It seems, I got it to work.
Need to do some tests though.

RE: Weapons no longer appear as new contact

Posted: Tue Mar 20, 2018 10:31 am
by KenMech
Do you think that deleting the ini file would solve the issue?

KenMech

RE: Weapons no longer appear as new contact

Posted: Tue Mar 20, 2018 12:16 pm
by Grazyn
I'm afraid the "unguided weapon accuracy modifier" is exclusive to some super-secret developer version or Pro edition [:D] We peasants don't have it

RE: Weapons no longer appear as new contact

Posted: Tue Mar 20, 2018 10:40 pm
by Eggstor
ORIGINAL: KenMech

Do you think that deleting the ini file would solve the issue?

KenMech
It should, though with a couple caveats:

- "Unguided Weapon Accuracy Modifiers" is unavailable in the current version. I don't know whether it's a coming feature for the masses or for the pro version.
- "Comms-isolated Message" will only appear if comms disruption is active in that scenario.