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Hex info

Posted: Fri Mar 23, 2018 4:11 pm
by Duck Doc
When I right click an empty hex I get nice hex info regarding terrain. If, however, the hex is occupied by friendly or enemy units and I right click I get no hex terrain info. Is this a deliberate design decsion?

RE: Hex info

Posted: Fri Mar 23, 2018 8:53 pm
by Nico165b165
If you zoom in and right click in the hex but not above a unit, it will work.

Removing units from map should be an easier way to do it but it does not work, ghost units are still there and clickable. It still let you see the terrain below.

RE: Hex info

Posted: Sat Mar 24, 2018 11:56 am
by Duck Doc
ORIGINAL: Nico165b165

If you zoom in and right click in the hex but not above a unit, it will work.

Removing units from map should be an easier way to do it but it does not work, ghost units are still there and clickable. It still let you see the terrain below.

Would really like the terrain box to appear or have the option for it to appear on all hexes, occupied or not. Why not?

RE: Hex info

Posted: Sat Mar 24, 2018 5:55 pm
by Saint Ruth
I understand. Perhaps if units are transparent (ghosted) then right clicking should always show terrain details, not units details.

RE: Hex info

Posted: Sun Mar 25, 2018 2:58 pm
by Duck Doc
ORIGINAL: Saint Ruth

I understand. Perhaps if units are transparent (ghosted) then right clicking should always show terrain details, not units details.

Yes, that would work nicely.

RE: Hex info

Posted: Sat Mar 31, 2018 4:15 pm
by JasonPratt
We could have a toggle option for that perhaps? -- transparent units are clickable on one toggle (they should always be mousable, I suppose?), but on the other toggle any click on the hex goes to the terrain.

RE: Hex info

Posted: Tue Apr 03, 2018 11:26 am
by Saint Ruth
Well, double click removes a details...or do you mean press the button twice results in that behaviour?

RE: Hex info

Posted: Wed May 16, 2018 11:38 pm
by Duck Doc
Thanks for the fix with the latest update.

RE: Hex info

Posted: Thu May 17, 2018 7:44 am
by Saint Ruth
No problem! [8D]