B41_lgf_5.7 Barbarosa '41 MOD
Posted: Wed May 16, 2018 6:59 pm
I wondered what giving the Soviets the strategic bias of "Berserk" would do to the
game so I did a mod on one of my previous mods and added an event to set the Soviet
Strategic Bias to "Berserk" on turn 1. If you start a game you should start the
game with the Soviets being played by the computer so that all the turn 1 events will
fire properly.
I'm still on turn 1 of my playtest of this scenario so I have no idea how it will
effect the game but you guys are welcome to playtest it too. It's a small scenario,
few units, 40 turns, minimal map scrolling. This is the scenario I go to when I have
15 minutes to waste before I receive some moves from an opponent. It's a beer and
pretzel kind of game.
game so I did a mod on one of my previous mods and added an event to set the Soviet
Strategic Bias to "Berserk" on turn 1. If you start a game you should start the
game with the Soviets being played by the computer so that all the turn 1 events will
fire properly.
I'm still on turn 1 of my playtest of this scenario so I have no idea how it will
effect the game but you guys are welcome to playtest it too. It's a small scenario,
few units, 40 turns, minimal map scrolling. This is the scenario I go to when I have
15 minutes to waste before I receive some moves from an opponent. It's a beer and
pretzel kind of game.
