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B41_lgf_5.7 Barbarosa '41 MOD

Posted: Wed May 16, 2018 6:59 pm
by larryfulkerson
I wondered what giving the Soviets the strategic bias of "Berserk" would do to the
game so I did a mod on one of my previous mods and added an event to set the Soviet
Strategic Bias to "Berserk" on turn 1. If you start a game you should start the
game with the Soviets being played by the computer so that all the turn 1 events will
fire properly.

I'm still on turn 1 of my playtest of this scenario so I have no idea how it will
effect the game but you guys are welcome to playtest it too. It's a small scenario,
few units, 40 turns, minimal map scrolling. This is the scenario I go to when I have
15 minutes to waste before I receive some moves from an opponent. It's a beer and
pretzel kind of game.

RE: B41_lgf_5.7 Barbarosa '41 MOD

Posted: Wed May 16, 2018 7:38 pm
by larryfulkerson
I moved a few units around and did one combat and then did a save game so I can
return here to finish my official moves and then did an end-turn to see how the
Soviets would behave and I'm amazed. They attacked like there was no tomorrow.
This is going to be a much better game. They are defending way forward.

Image

RE: B41_lgf_5.7 Barbarosa '41 MOD

Posted: Sun Feb 17, 2019 4:49 am
by larryfulkerson
My computer crashed about a week ago and I'm still trying to reconstruct the setup I had.
I'd like to download this bad boy to my machine when I get it back from the shop so my
posting this will bump it up to page one and make it easier to find. Pardon my bump.