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Soviet Moblization Levels

Posted: Sat Jun 09, 2018 1:58 pm
by sschnar1
Version: 1.13
Mod: Single Player, AI is Axis

Have noticed that the Soviet Mobilization Levels are Decreasing in 1941.
In past games these levels have always increased in 1941 due to German buildup for Operation Barbarosa, via the two scripts in Mobilization2.txt.

RE: Soviet Moblization Levels

Posted: Mon Jun 11, 2018 12:38 pm
by Hubert Cater
I'll look into this, thanks for the report.

RE: Soviet Moblization Levels

Posted: Mon Jun 11, 2018 2:19 pm
by Hubert Cater
Upon further review, tere is a bit of an AI helper in the Mobilization scripts to help the AI when it starts to build up near the Soviet border. In this case when the Axis (AI or Human side) have more than 18 Axis units near the Soviet border and within 10 hexes or Warsaw, the Soviets will be pushed towards the Allies by a mobilization range of 5-10% per turn. To offset, as sometimes the AI needs an extra turn or two to properly build up along the border relative to a human player, the Soviets will have that mobilization reduced by 3-5%.

The issue I see in the scripts is that the general mobilization increase of 5-10% will only fire 50% of the time, while the AI helper event fires 100% of the time. So in some games you will see the Soviet mobilization drop when the first event didn't fire.

RE: Soviet Moblization Levels

Posted: Mon Jun 11, 2018 5:21 pm
by sschnar1
Thanks for the quick response and the headsup.
Of all the games I have played I have never seen it decrease in 1941.
Live and learn.

Again Thank you