Nuclear weapons
Posted: Sat Jun 09, 2018 2:09 pm
I am starting work on a scenario where I want the AI to use nuclear weapons but so far, when playtesting, the weapons aren't used.
I have deployed the SSM launcher off-map with orders to fire at fixed location, and I've tried adjusting the time point but it doesn't activate.
Is it just being overruled by the in-game AI?
Any guidance appreciated.
Thanks
I have deployed the SSM launcher off-map with orders to fire at fixed location, and I've tried adjusting the time point but it doesn't activate.
Is it just being overruled by the in-game AI?
Any guidance appreciated.
Thanks