New beta attack mp requirement
Posted: Mon Jun 11, 2018 12:04 am
Whatever was done in the new beta, each ground attack on a hex is now increasing the next attack required mp by 1.
Thus: attack with 4 divisions and have 6 others waiting to attack. The first attack uses up 6 mp from each division.
Next battle the 2nd group of 6 divisions attack. Even if not moved, they would need 7 mp to attack.
the 3rd would require 8.
i assume this mp bump is the same even if the first attack is a hasty attack .
Was this intended by the new beta? Its a major change.
Thus: attack with 4 divisions and have 6 others waiting to attack. The first attack uses up 6 mp from each division.
Next battle the 2nd group of 6 divisions attack. Even if not moved, they would need 7 mp to attack.
the 3rd would require 8.
i assume this mp bump is the same even if the first attack is a hasty attack .
Was this intended by the new beta? Its a major change.