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DAK Gentleman's (woman's) Agreement Proposal

Posted: Mon Jun 25, 2018 12:41 pm
by PvtBenjamin
I propose a Gentleman's agreement which states that the Allies agree not to have units west of Gazala in NA at the time of DAK arrival unless they have captured Gazala & Tobruk.

To have the solution incorporated in the game would take a considerable amount of time.

If you are not familiar with the DAK NA dynamics please read DAK Africa agreement thread.

If anyone thinks the agreement should have some different parameters chime in.

RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Mon Jun 25, 2018 10:56 pm
by Christolos
I promise to abide by this agreement. [:)]

Thanks PvtBenjamin for proposing it.

C

RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Tue Jun 26, 2018 9:10 am
by Taxman66
Since Tobruk is a fortress, bypassing it should be reasonable presuming there are 2 ir 3 units sieging/ZOCing it.

It's not easy for the UK to take it, as their TAC bombers don't remove entrenchment (yet).

RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Tue Jun 26, 2018 11:00 am
by LordOfPants
I disagree with the requirement to take Tobruk, as it's a fortress that historically was bypassed by the British. I also think the "no units west of Gazala" works badly if the Axis player defends Gazala, as it keeps the allied player from surrounding the city and cuts the hexes you can attack it from in have. "No units more than 1 hex west of Gazala unless they've taken Gazala" if you want to stop the gamey 'force the DAK to spawn cut off and surrounded' thing without preventing historical options like bypassing Tobruk or surrounding Gazala.


RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Tue Jun 26, 2018 11:23 am
by Christolos
Since Tobruk is a fortress, bypassing it should be reasonable presuming there are 2 ir 3 units sieging/ZOCing it.

It's not easy for the UK to take it, as their TAC bombers don't remove entrenchment (yet).
I disagree with the requirement to take Tobruk, as it's a fortress that historically was bypassed by the British. I also think the "no units west of Gazala" works badly if the Axis player defends Gazala, as it keeps the allied player from surrounding the city and cuts the hexes you can attack it from in have. "No units more than 1 hex west of Gazala unless they've taken Gazala" if you want to stop the gamey 'force the DAK to spawn cut off and surrounded' thing without preventing historical options like bypassing Tobruk or surrounding Gazala.

These are both very excellent points. I guess I didn't think it all the way through before chiming in...[8|]

C

RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Tue Jun 26, 2018 12:01 pm
by PvtBenjamin
I don't really care that much. We had a discussion in the AAR to fix the DAK situation discussed and I volunteered to present it. Bill said it would take too much time to fix so I started this thread as a solution.


How about everyone decides on an individual basis.


RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Tue Jun 26, 2018 2:35 pm
by Sugar
Deploying the DAK should be triggered by the 8. Army crossing the libyian border, or at the date in Dec. 40, whatever comes first.

The Axis player should be able to decide where to deploy the DAK, in Tripolis, Bengasi or the polish-russian border.

I imagine this way to get around all the previous requirements, and it gives the Axis player full control, while the Allied player can avoid all trouble by staying in Egypt if required. He will otherwise still be able to counterattack the deployment after that decision is made.

RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Tue Jun 26, 2018 3:11 pm
by PvtBenjamin
Sugar

ORIGINAL: BillRunacre

ORIGINAL: PvtBenjamin

So Is it possible to change to the 1) Axis deciding where they want the placement of the DAK in NA and 2) if the NA Axis ports are at 0 then they appear in Italy?

If not a Gentleman's (or womens) agreement would have to be the solution I guess.

Hi

It's not impossible. The trouble is that all the Decisions already in existence would have to have numerous further layers of scripts added on top of them, to ensure a range of choices and also to cater for the presence of enemy ships outside any relevant ports.

Or to put it another way, there would have to be a string of scripts leading to just the one that players would see, and this would have to be worked out and replicated (with suitable modifications) for all six of the Decisions that exist for the DAK.

I'm afraid that the amount of time it would take isn't really available. I appreciate this isn't ideal, and can only recommend a sensible, gentleman's approach to the DAK.

RE: DAK Gentleman's (woman's) Agreement Proposal

Posted: Tue Jun 26, 2018 3:18 pm
by Sugar
I read Bill`s posting already. Nevertheless I imagine this way to get around most of the issues.

This game is nearly perfect at this stage, this would be the final step imho. Just a suggestion, I won`t be disappointed if the effort is too huge, especially after the constant improvements of my favorite game since 2003.