Hot Patch Version 002.08.09.02
Posted: Fri Jul 06, 2018 12:34 am
Attached is a zipped file that contains the new MWIF.exe: version 02.08.09.02. It also contains the Release Notes shown below.
The primary reason for this hot patch is to fix two problems.
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Release Notes for Version 02.08.09.02
(changes since Hot Patch 02.08.09.00)
All Modes of Play
1. Made a change so determining which side is attacking/defending in air-to-air and antiaircraft combats is made at the start of the combat instead of dynamically as the combat proceeds. Later in the combat, one side might have had all its air units aborted/destroyed, so determining the major power leader for a side isn’t possible. The previous code created a fatal error when one side decided to abort from and air-to-air combat when it had no air units remaining. This change fixes that problem.
NetPlay
2. Corrected a problem with opening the NetPlay forum Seeking Opponents database. This code hasn’t been changed in 5 years - but the data in that database changed recently, exposing a flaw in the code.
The primary reason for this hot patch is to fix two problems.
===
Release Notes for Version 02.08.09.02
(changes since Hot Patch 02.08.09.00)
All Modes of Play
1. Made a change so determining which side is attacking/defending in air-to-air and antiaircraft combats is made at the start of the combat instead of dynamically as the combat proceeds. Later in the combat, one side might have had all its air units aborted/destroyed, so determining the major power leader for a side isn’t possible. The previous code created a fatal error when one side decided to abort from and air-to-air combat when it had no air units remaining. This change fixes that problem.
NetPlay
2. Corrected a problem with opening the NetPlay forum Seeking Opponents database. This code hasn’t been changed in 5 years - but the data in that database changed recently, exposing a flaw in the code.