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Fortifications Etc.
Posted: Wed Jul 25, 2018 8:16 pm
by DM729
When using the scenario editor in 3D mode, I noticed only one type of pillbox or trench graphic appears when placed on the map even though there are different types on the "markers" graphic. Is there any way to toggle between the different fortification symbols or minefields?
Thanks!
RE: Fortifications Etc.
Posted: Wed Jul 25, 2018 10:23 pm
by Jason Petho
Pressing Tab should cycle through the fortifications and continuing to click the minefield, should change its strength
RE: Fortifications Etc.
Posted: Wed Jul 25, 2018 10:49 pm
by DM729
The minefield strengths do cycle through as one left-clicks, however there is no change to pillbox, bunker, trenches or improved positions when using the tab key. In the past, those symbols would vary according to where on the map you chose to place them. I also noticed that there is no 3D cave symbol. The hex remains unchanged but the hex info in the unit list does indicate a cave should be there. In 2D the cave symbol does appear in the desired hex. I also noticed that of the three types of improved position graphics, the game only displays one. The city, suburbs, villages etc. are displaying the same improved position graphic as an open hex would and not the one on the seventh line. Is the game not supposed to use all the 3D markers?
Thanks,
Don