MPAs getting too close, fighters not expending their ammunition and other questions!
Posted: Sun Aug 05, 2018 4:51 am
Hey everyone,
I've been playing CMANO for a little while now. Dabbled a bit with various small scenarios and I've been getting into it more and more. Recently I thought I'd join this community to learn more about the game. There are still a lot of questions on my mind and I think this is the right place to ask them, so here goes:
1. When having my MPAs or helicopters on ASuW patrol (Northern Inferno scenarios), they tend to get way too close to their targets and stray into their missile range. Is there an option that makes my units more cautious when trying to classify their targets? Now they tend to go for their targets in a straight line, but I would much prefer them to circle around their targets to get an identification.
2. My MPA planes have this weird behavior where sometimes they climb up to 36000ft and then circle downwards right above the target they are trying to identify. Why does it do this and how can I stop it?
3. When using fighters to intercept enemy bombers I was having real trouble telling my planes to expend all their ammunition, including their guns. Sometimes they would even RTB when they still had missiles left! Manually allocating the weapons didn't always seem to work either. I'm sure this issue comes from me not understanding the weapon loadout/RTB settings. In short, how do I tell my planes to expend everything they have before RTB?
4. When my fighters become "engaged offensive", they almost always speed up to afterburner and start burning fuel like crazy. I would much prefer them to get close to their targets on cruise/military speed and only use afterburner once their engagement starts. Is there any way to do this?
Thanks in advance!
I've been playing CMANO for a little while now. Dabbled a bit with various small scenarios and I've been getting into it more and more. Recently I thought I'd join this community to learn more about the game. There are still a lot of questions on my mind and I think this is the right place to ask them, so here goes:
1. When having my MPAs or helicopters on ASuW patrol (Northern Inferno scenarios), they tend to get way too close to their targets and stray into their missile range. Is there an option that makes my units more cautious when trying to classify their targets? Now they tend to go for their targets in a straight line, but I would much prefer them to circle around their targets to get an identification.
2. My MPA planes have this weird behavior where sometimes they climb up to 36000ft and then circle downwards right above the target they are trying to identify. Why does it do this and how can I stop it?
3. When using fighters to intercept enemy bombers I was having real trouble telling my planes to expend all their ammunition, including their guns. Sometimes they would even RTB when they still had missiles left! Manually allocating the weapons didn't always seem to work either. I'm sure this issue comes from me not understanding the weapon loadout/RTB settings. In short, how do I tell my planes to expend everything they have before RTB?
4. When my fighters become "engaged offensive", they almost always speed up to afterburner and start burning fuel like crazy. I would much prefer them to get close to their targets on cruise/military speed and only use afterburner once their engagement starts. Is there any way to do this?
Thanks in advance!