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Playability Air War Sugestion

Posted: Mon Oct 22, 2018 3:41 pm
by nnason
There has been a lot of talk about the Air Armada Strategy.
Seems like good players always win with this strategy (except against Sugar.)
There have been many proposals about how to "fix." Here is mine:

If a unit is in a port/city/resource/fortification treat the air defense factor of the port/city/resource/fortification as a seperate unit that must be reduced to 0 before the onit on top of it can be air attacted. Ground attacks still go against the unit on top. Strategic attacks still attack the resources.

Comments?