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possible bug from version 1.1.16
Posted: Sat Nov 10, 2018 10:10 am
by Ticonderoga60
Hi everyone. Since I installed version 1.1.16 I have noticed big differences in determining LOS possible and not.
For example, the computer denies me clear LOS from hex 3.22 to hex 1.21. Also, units in the woods, and surrounded
by forest hexagons, are visible from hexagons of hills, while it should be a "blind" hexagon.
It seems that the LOS no longer considers the silouhette of the forest but considers the whole hexagon
as a forest. The same applies to hexagons with buildings. I ask you if you also have the same problem or if
this change of LOS is wanted. Thank you!
RE: possible bug from version 1.1.16
Posted: Sat Nov 10, 2018 12:05 pm
by Paullus
Hi Ticonderoga60.
When I download your file and opens it there is no map or units. There must be something wrong with your file.
Could you make a new one please?
RE: possible bug from version 1.1.16
Posted: Sat Nov 10, 2018 12:39 pm
by Ticonderoga60
I retry. Thx Paulus
RE: possible bug from version 1.1.16
Posted: Sun Nov 11, 2018 10:19 am
by Paullus
Hi Ticaonderoga60,
I've checked your cases and the first one is correct. The LOS runs along the edge of the Wood hex and are therefor blocked. The second one I have to investigate more.
RE: possible bug from version 1.1.16
Posted: Sun Nov 11, 2018 12:08 pm
by UP844
As far as I know, woods hexes have always been considered as if the whole hex blocked a LOS, regardless of the graphical depiction. This is also true for hexes hindering LOS (grain, brush, etc.) as regards to hindrance.
The graphical representation is only significant (and provides the player with lots of nasty surprises

) when buildings are concerned.
RE: possible bug from version 1.1.16
Posted: Sun Nov 11, 2018 3:26 pm
by Ticonderoga60
ok, maybe it's me that I remember badly, but something does not convince me .... try it too with the 1.1.16 and if everything comes back then it's me that I drink too much Gewurtz ...
RE: possible bug from version 1.1.16
Posted: Mon Nov 12, 2018 3:51 pm
by Paullus
Yes there is a bug here. Peter is working on it.
RE: possible bug from version 1.1.16
Posted: Mon Nov 12, 2018 6:22 pm
by Ticonderoga60
Thanks for the attention guys. It is very important to know that you are always attentive on the forum, and this shows a great seriousness and professionalism.