AFHQ / SHAEF
Posted: Sun Dec 02, 2018 3:06 am
I'm currently at the end of 1943 and the game has been progressing well so far thanks to everyone advice. After playing for a bit I have a few more questions, primarily regarding support squads:
Does having two tier 1 (SHAEF, AFHQ) commands offer any advantage or is it better to merge everything under one single tier 1 command? From what I read in the manual support goes 90 hexes but the boxes are blue around all attached units to AFHQ (even if theyre in the UK) so they appear to be in range? Are support units located at Tier command 1 able to support fighting divisions no matter the distance or is this tied to 90 hexes? Is support range and command range the same thing? I read in the manual that artillery support can fire from two hexes away and that they have to be attached to HQs (ie not directly to combat units). Does this mean that for example the Corps HQ has two be within 2 hexes from the battle for artillery to be useful or is this rule for on map artillery (if such units exists)? What about artillery located in AFHQ? Is support range different from command range? If someone knows a tutorial or similar that could help me clarify these questions it would be much appreciated.
In my game couple of German units have been isolated in Salerno hex for approximately 2 months. I am attacking them every turn with overwhelming force but they do not yield. I've tried air power (interdiction) but against a city hex it is suicide with the heavy flak. Are there any good ways to force the surrender of a well defended city hex?
Finally, does nationality impact the fighting effectiveness of units when fighting together? I assume two units from different Crops suffer some sort of combat penalty when they fight together? Is this also true for different nationalities that fight within the same Corps?
Thank you very much for your help.
Does having two tier 1 (SHAEF, AFHQ) commands offer any advantage or is it better to merge everything under one single tier 1 command? From what I read in the manual support goes 90 hexes but the boxes are blue around all attached units to AFHQ (even if theyre in the UK) so they appear to be in range? Are support units located at Tier command 1 able to support fighting divisions no matter the distance or is this tied to 90 hexes? Is support range and command range the same thing? I read in the manual that artillery support can fire from two hexes away and that they have to be attached to HQs (ie not directly to combat units). Does this mean that for example the Corps HQ has two be within 2 hexes from the battle for artillery to be useful or is this rule for on map artillery (if such units exists)? What about artillery located in AFHQ? Is support range different from command range? If someone knows a tutorial or similar that could help me clarify these questions it would be much appreciated.
In my game couple of German units have been isolated in Salerno hex for approximately 2 months. I am attacking them every turn with overwhelming force but they do not yield. I've tried air power (interdiction) but against a city hex it is suicide with the heavy flak. Are there any good ways to force the surrender of a well defended city hex?
Finally, does nationality impact the fighting effectiveness of units when fighting together? I assume two units from different Crops suffer some sort of combat penalty when they fight together? Is this also true for different nationalities that fight within the same Corps?
Thank you very much for your help.