Comparisons... design intent
Posted: Thu Dec 06, 2018 1:36 pm
Hi folks. I'm trying to get a feel for how this game compares - not qualitatively, but from a design intent perspective - to other games of similar scale. For example, Grigsby's War in the Pacific AE and War in the East/West, or Paradox's Hearts of Iron 4?
If I'm a fan of the above (leaning more toward the Grigsby stuff than HoI) am I going to like this?
Just as an FYI, I'm also a fan of Slytherine's Panzer Corp, so games that don't necessarily require 2 days to plan and plot a turn are just fine, so long as they reasonably represent the historical realities they try to simulate.
Any thoughts and opinions would be much appreciated.
JD
If I'm a fan of the above (leaning more toward the Grigsby stuff than HoI) am I going to like this?
Just as an FYI, I'm also a fan of Slytherine's Panzer Corp, so games that don't necessarily require 2 days to plan and plot a turn are just fine, so long as they reasonably represent the historical realities they try to simulate.
Any thoughts and opinions would be much appreciated.
JD