Need some hint for map-drawing efficiency.
Posted: Tue Dec 11, 2018 1:39 am
This question also coincides with "what is the fastest map drawing method?"
I made 8192 (=2048*4) pixel map and made it as preview. However, game crashed due to not enough memory. I tried with 6144 (=2048*3) pixel as a preview, and this worked. However, now my preview from map-editing mode (press t) suffers from low resolution, I can't recognize about the dirt road or stream or tiny details. I think I may need really high resolution, more than 12000 pixel, but I can't even reach 10000 pixel from game preview due to memory issue.
So far my primary method was AB map editor, check the satellite map by pressing 't' and draw roads and streams first. Then I fill the spaces between road/stream network. I'm working on first 15km x 15km section using this method. However, due to too low resolution of 'preview' from AB map-editing mode, this method become inaccurate or too much rely on alt-tab to check QGIS maps or Google Earth which is sometimes really bothering and takes some time.
Right now I can only spend 30min ~ 1hr per a day for map making because of my works and my kids, and at this phase, it would take more than several months, even more than half a year to finish 60km x 60km size map. (Maybe I can finish 30km x 30km) I can continue this hobby little by little, but I cannot guarantee that I can finish everything with my hand. I may lose interest, or tired of map-making, or get really surer busy in the future... I know we all know that some inevitable events can happen at any time to force us to halt this hobby. Then this mod will be forgotten if no one wants to take over, I really wish to escape from such situation.
So, I need some breakthrough or new way to increase speed.
Is this possible to set "preview" map as super super high quality, so that I can recognize very details from AB in-game map editing mode? I just wish to draw the map within one-go, without alt-tab. Even this method would takes some amount of time I guess.
Or, are there any better method from GIMP or Photoshop? If I give transparency to satellite map layer to follow in terrain layer, how much transparency would be proper? Any other tips for GIMP or Photoshop?
I made 8192 (=2048*4) pixel map and made it as preview. However, game crashed due to not enough memory. I tried with 6144 (=2048*3) pixel as a preview, and this worked. However, now my preview from map-editing mode (press t) suffers from low resolution, I can't recognize about the dirt road or stream or tiny details. I think I may need really high resolution, more than 12000 pixel, but I can't even reach 10000 pixel from game preview due to memory issue.
So far my primary method was AB map editor, check the satellite map by pressing 't' and draw roads and streams first. Then I fill the spaces between road/stream network. I'm working on first 15km x 15km section using this method. However, due to too low resolution of 'preview' from AB map-editing mode, this method become inaccurate or too much rely on alt-tab to check QGIS maps or Google Earth which is sometimes really bothering and takes some time.
Right now I can only spend 30min ~ 1hr per a day for map making because of my works and my kids, and at this phase, it would take more than several months, even more than half a year to finish 60km x 60km size map. (Maybe I can finish 30km x 30km) I can continue this hobby little by little, but I cannot guarantee that I can finish everything with my hand. I may lose interest, or tired of map-making, or get really surer busy in the future... I know we all know that some inevitable events can happen at any time to force us to halt this hobby. Then this mod will be forgotten if no one wants to take over, I really wish to escape from such situation.
So, I need some breakthrough or new way to increase speed.
Is this possible to set "preview" map as super super high quality, so that I can recognize very details from AB in-game map editing mode? I just wish to draw the map within one-go, without alt-tab. Even this method would takes some amount of time I guess.
Or, are there any better method from GIMP or Photoshop? If I give transparency to satellite map layer to follow in terrain layer, how much transparency would be proper? Any other tips for GIMP or Photoshop?













