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Problem with campaign conversion (beta 1.16)
Posted: Fri Dec 14, 2018 9:51 am
by SIPRES
Hi Hubert,
I did copy files of v1.16 beta to my game folder
Then I did try the campaign conversion tool and then I got the following error message as per picture attached
I do miss some DLL file?

RE: Problem with campaign conversion (beta 1.16)
Posted: Fri Dec 14, 2018 10:18 am
by SIPRES
Ok I found the issue.
I move the campaign conversion exe file to main game folder (then he could catch up all DLLs required)
Thanks for arranging this great tool for modders
Christophe
RE: Problem with campaign conversion (beta 1.16)
Posted: Fri Dec 14, 2018 1:09 pm
by Hubert Cater
Our pleasure and thanks for the report. I've just updated the Dropbox link with a new package that fixes this issue so that it will work from the Extras folder now.
Hubert
RE: Problem with campaign conversion (beta 1.16)
Posted: Fri Dec 14, 2018 7:24 pm
by SIPRES
Thanks Hubert,
I found 2 others points:
Since conversion of my campaign was done I notice that "Turn economic data" went back to default value.
I did re change manually so not a big issue.
Another point is Major_01 unit display is not updated during gameplay:
What I mean is I do use custom 2D counters wich appears correctly on Editor but not in the gameplay.
Major02 to 10 display correctly but not Major01
Christophe
RE: Problem with campaign conversion (beta 1.16)
Posted: Sat Dec 15, 2018 12:40 am
by Hubert Cater
Thanks for the report and I should be able to correct the economy settings issue and provide another update.
For customized Major_01 I will try and do a general recreation on my end, but failing that if I can't repeat it I might need to take a look at your mod firsthand to see what the issue is.