version 1.01
Posted: Tue Dec 18, 2018 4:40 pm
No idea why there is no notification here that version 1.01 is out. Notes:
v1.01
GAME ENGINE CHANGES/FIXES
- fixed an error that allowed escorts to fly from bad weather hexes.
- fixed an error that allowed land units to amphibiously embark from any position as this should have been limited to Special Forces only.
- fixed several AI GUARD script errors and other AI optimizations.
All Campaigns
- Trigger position for the National Morale script USSR Morale Boosted From Allied Landings In France amended (Mithrilotter).
- Text removed from a Belligerence script when China surrenders, and an additional script added so Italian units could enter a surrendered China (Bryan Hawkins).
- Makassar port in the Celebes moves (Fishbreath).
- San Juan on Puerto Rico’s name corrected (dwrobel).
- Resource.txt files updated for Hunters Point, Bushehr and San Juan (PDL).
1939 World at War & 1939-45 Race to Victory
- Mobilization_2 script for when the Axis seize Kuwait corrected (Bryan Hawkins).
- Increased the per turn chance in the War Entry script for South Africa joining the Allies from 25 to 50% (Xwormwood).
- Reduced the swing for Persia and Turkey when Persia is declared war on from 50-75% to 20-35% towards the other side (Philippe).
1942 Axis High Tide & 1942-45 Race to Victory
- Nauru now starts the campaign in Japanese hands (Mithrilotter).
- India now starts with a chit invested in Mobility research (Mithrilotter).
1943 Allies Turn The Tide & 1943-45 Race to Victory
- India now starts level 1 in Mobility research (Mithrilotter).