ORIGINAL: TexasJack46
Hello All!
Just returning to the game after a long break. I plan to take on the AI as the Allies in 1941.
I recall there being a good set of house rules for the Allied Player in 1941 to keep it realistic. What can and cannot be evacuated and such. Anyone have a good set of house rules for the early war?
I am not specifically aware of any such rules for 1941.
As other experienced posters have noted - the AI will aggressively expand along either a historical 'scripted basis' or a historical plus depending upon the random mode it selected at game start.
I started a thread about house rules for the Allied Players verses the AI in the war room - but nothing specific to 1941.
tm.asp?m=4558727
The 'historical question' (or house rule?) for the Allied Player in 1941 is 'what to do with ABDA'?
1) Dig in at all locations trying to project a Malaya barrier from Rangoon through to Darwin ?
This was Wavell's original strategy. The ABDA solution. It vastly underestimated Japanese capability and catered to competing political whims and viewpoints among British Dutch Australian and American leaders.
The Japanese will overwhelm you in time regardless of difficulty setting.
Too many scattered brigades will not hold up.
2) Consolidate and Dig in at key fortress points ?
Singapore - Palembang - Dili - Rangoon or perhaps Mandalay for example.
With judicious use of supply and positioning you may stymie the AI - certain scripts to take key locations.
As noted above this may cause the AI to make poor decisions putting strategic assets at risk (carriers) and wasting troops / airplanes as it does not gather overwhelming force for the job.
These decisions can / will drain the AI from having all the effective tools it needs in late 43 / 44
However this is consistent (perhaps) of 'what ABDA could have been' with better leadership.
3) Withdraw effective units to defend another line ?
Some AI tutorials for example withdraw Australian units (paying the political point cost) or other effective British / Dutch units to defend a different line in Burma / India / Timor / New Guinea or north Australia.
Again this is not what happened historically - it was not really possible with the leadership as it was and the severe underestimation of the Japanese.
However this is consistent with another variation of 'what ABDA could have been'.
Secondly this approach may a better training example to play a PBEM against a human opponent in the future. It forces you to spend scarce resources and make critical decisions about which troops can be saved and for what purpose.
Good luck and good gaming