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Malta ?
Posted: Fri Jan 04, 2019 8:03 am
by boudi
Is there a problem with Malta ? How Allies can defend the island at any cost, when Axis bombs turn after turn the AA Unit, with five bombers or more ? i trid to put a CV in fighters mod on a port, it was destroyed on a single turn. And Malta falls...
Any tip or tactic ?
Do we need a rule, where a unit could be bombed max two times per turn ? (Like Gary Grigsby's War in the East game ?)
RE: Malta ?
Posted: Fri Jan 04, 2019 11:32 am
by Wahhim
Upgrade your AA unit and the city of Valetta. If Axis player is determined to conquer Malta, he'll be able to do so, though he'll need to concentrate his air forces in Sicily, meaning that they won't be used elsewhere - and at the same time he'll pay for conquering it with hefty repair costs. With lucky weather you may even be able to defend it. For example right now I'm playing against an amazing player (Trecks in game), who's pretty much tearing me apart, and the only time he dropped the ball, was when he didn't conquer Malta in 2 consecutive turns. I'm convinced that, if he had lured 2 AA shots with his fighters, he would have done so easily, but he didn't and the autumn weather prevented him from conquering the island as he needed to move his air forces elsewhere.