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Air interdiction effect

Posted: Wed Jan 16, 2019 6:44 am
by nukkxx5058
Hi, how do I know the exact effect of enemy air interdiction on my units ?
During my turn very often, when I move an unit I have this enemy air attack but I'm not sure how to see the exact effect it had on my unit (equipment loss, readiness, etc.)
Thank you.


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RE: Air interdiction effect

Posted: Wed Jan 16, 2019 7:19 am
by Shadrach
The games does not handle this well.
Interdiction results should show up in Combat Results, but they don't...

RE: Air interdiction effect

Posted: Wed Jan 16, 2019 4:30 pm
by larryfulkerson
I guess we're supposed to be so grateful to be told there was an airstrike as to not need to know
the results of the strike. I would prefer it to be listed as one of the battles and would have
the full details like any other battle. I think a sea int strike IS listed as a battle.

RE: Air interdiction effect

Posted: Sun Jan 27, 2019 6:52 pm
by larryfulkerson
Also, I've noticed that everytime the enemy INT missions are flown and there's an airstrike on one of my moving units the fighters on my side that launched to intercept the enemy fighters escorting the striking bombers if any, and once they are done fighting with the enemy group they go to a "rest" state and I have to manually reset them all to AS again. And of course I do that before I do anything else, like move another unit.

RE: Air interdiction effect

Posted: Sun Jan 27, 2019 7:57 pm
by ivanov
I would be nice to see the results of interdiction and of overrun attacks.

RE: Air interdiction effect

Posted: Mon Jan 28, 2019 10:24 pm
by joey
ORIGINAL: larryfulkerson

Also, I've noticed that everytime the enemy INT missions are flown and there's an airstrike on one of my moving units the fighters on my side that launched to intercept the enemy fighters escorting the striking bombers if any, and once they are done fighting with the enemy group they go to a "rest" state and I have to manually reset them all to AS again. And of course I do that before I do anything else, like move another unit.
Wow I never noticed this. Thanks for the tip.