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Counter-Battery

Posted: Thu Feb 14, 2019 8:48 am
by StuccoFresco
Hi, i'm trying to understand how counter-battery mission works. In the (modified) Pied Piper scenario, i have 3 off-map artillery batteries, which for a few turns i set in counter-battery stance.

Despite this, they fired at the supposed enemy HQ location (hitting it, so they were on target), but completely ignored enemy SPA that were wrecking my troops and also occasionally scored hits and kills against those offmap batteries.

Did they do that because i've been unable to locate the enemy SPAs, so they concentrated on the enemy HQ? Enemy artillery seems to have located my offmap batteries since the first few turns.

RE: Counter-Battery

Posted: Thu Feb 14, 2019 3:44 pm
by KungPao
I think Soviets don't have any arty units in scenario Pied Piper ?

RE: Counter-Battery

Posted: Thu Feb 14, 2019 3:57 pm
by CapnDarwin
The post notes a modified scenario. Not sure what that means. I will need some time to review the RS code on the on map CB fires and see if the FSCC will tag a high level HQ if there is no CB target in the fires queue.

RE: Counter-Battery

Posted: Thu Feb 14, 2019 4:43 pm
by StuccoFresco
It means I added units for both parties. I thought it might have been standard procedure for artillery to target hqs when primary mission (counterbattery) can't be done because you don't spot aetilleries. [:)]