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Unit build limits fault within the editor?

Posted: Mon Feb 18, 2019 9:46 am
by seydlitz22513
There appears to be a big problem with the editor when you increase the total number of units that are buildable I think the max you can have is 255 the number keeps reverting back to zero?

This happens for different Countries and to different unit types photo is just an example.[;)]

Image

RE: Unit build limits fault within the editor?

Posted: Tue Feb 19, 2019 3:37 pm
by Hubert Cater
Thanks for the report and due to some data structure changes, which reduced the memory footprint and as a result file sizes and especially for PBEM++ data transfers, the cap for builds is actually 127 units. So anything over 127 will revert to 0 as you've discovered.

I'll fix this though so the increments stop at 127 instead of 255.

RE: Unit build limits fault within the editor?

Posted: Tue Feb 19, 2019 3:52 pm
by seydlitz22513
Thanks for the update Hubert[:)]