[Deleted]
Posted: Mon Mar 11, 2019 4:34 pm
[Deleted by Admins]
ORIGINAL: larrybush
Might be too soon for me to ask these questions, as I’m still learning the game. But I bought this game to practice Modding for the upcoming DW2 – If that will take longer than I anticipate I’ll mod this one. Seems like a pretty good game so far!
I’m going to try for maximum realism (less the suspending the disbelief for Hyper-drive).
Something maybe like Space 2300 AD, an older role-playing rule set from GDW. Or maybe something of my own concoction using some of the ideas in the old micro-game WarpWar. I doubt that anyone would want to play my mods as they might be boring for most. Just doing them for me. (Modding is fun in of itself)
1) If you edit a map in a theme, it looks like it’s available for that theme only – Is this correct?
2) I see in the ship design view – Escort, Corvette, Frigate, Cruiser & dreadnaught. Can this be changed to add Destroyer, Heavy Cruiser, Battleship? (Might have seem something in GameText)
3) Can the warp abilities be changed at all? I’m looking to limit the movement on a map. Basically, from stars that are closer than 7.7 light years (I know the map doesn’t include scale, so I’m looking for ideas, or some subtle way to limit FTL drives – A way to make stars choke points)
4) I see fighter bays and docking bays, can the game be modded to allow ships without warp drive be carried by ships with warp drive – Like a destroyer carrying a Corvette. WarpWar had warp capable ships and the system ships were piggybacked into the fight (Warp ships are too valuable to be lost in combat)
Just curious to see if anyone here has any insight to these items.
Thanks
Edit: Sloppy typing again!
Like the custom start page. A must for every self-respecting modder.ORIGINAL: larrybush
Thanks for the reply Roger. I was reviewing the Bacon mod page by page, seems like several of your features will be a must use in my modest little mod...