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Q: re Balkans 12 scenario

Posted: Tue Mar 12, 2019 8:45 am
by Hellen_slith
In Balkans 12, there are fortress units (pic att'd) w/ range of 1 that I can't seem to order to fire. Seem to be in supply, ready for action, but will not fire. I've tried setting range to 0, range 1, but ... no dice. Are they just defensive in nature and only fire as support under computer control?

PS was inspired to try this scene while reading Upton Sinclair's _World's End_ (good read about lead up to WWI ... highly recommended if you like historical novels for background.) CTD on turn 3 during Elmer's move, though.

Thanks again!



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RE: Q: re Balkans 12 scenario

Posted: Tue Mar 12, 2019 10:12 am
by sPzAbt653
For Ranged Units, you must check their Equipment to see if they have anything that actually shoots at range. For example, HQ's units have a Range of 1, but quite often they have no equipment that shoots that far. Check the 'Artillery' value of the units, this will also give you a hint. Easiest thing is to select the unit then mouse around, if you get a Target Cursor you know you can shoot.

RE: Q: re Balkans 12 scenario

Posted: Tue Mar 12, 2019 10:18 am
by sPzAbt653
Unless the unit is a Coast Artillery unit, in which case it can't fire at units in Land Hexes [;)]

If you don't know the Icons, check the Special Abilities in the Unit Panel. Fixed Guns can shoot at Land Hexes, Coast Art. cannot.

RE: Q: re Balkans 12 scenario

Posted: Tue Mar 12, 2019 7:05 pm
by Hellen_slith
Thanks, it is coastal artillery, w/ 120mm guns, some mortars, and machine guns. Same w/ the inland fortress of Vanini (sp?), w/ a range of one, which is quite some distance inland and unable to fire into any coastal waters.

Which makes them both pretty much just decoration, I guess. <shrug> Thanks again for the tip!