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Scaling?
Posted: Sat Mar 23, 2019 6:00 pm
by CSSS
How do I get the game to scale? Even with tri-focal the text is far too small?
RE: Scaling?
Posted: Sun Mar 24, 2019 12:44 am
by Hattori Hanzo
ORIGINAL: CSSS
How do I get the game to scale? Even with tri-focal the text is far too small?
ask RogerBacon, his great Distant Worlds mod do something to improve the visibility of the text
RE: Scaling?
Posted: Sun Mar 24, 2019 9:55 am
by RogerBacon
ORIGINAL: Hattori Hanzo
ORIGINAL: CSSS
How do I get the game to scale? Even with tri-focal the text is far too small?
ask RogerBacon, his great Distant Worlds mod do something to improve the visibility of the text
Unfortunately, the font is hard-coded for each window. I was able to change it on some windows, like the bottom left information pane. But even then there were little trade offs like the text doesn't align properly.
I also got rid of the drop shadow effect which I thought made the text less readable. They are small improvements. Ultimately, the best solution I found is to play on a bigger screen.

RE: Scaling?
Posted: Tue Jun 11, 2019 10:09 am
by Bleek
In Windows 10 you can "Make everything bigger".
Try 125 or 150%.
On a 4K monitor like I've got, 150% actually makes the game UI and font large and easy to read.
RE: Scaling?
Posted: Fri Jun 14, 2019 4:23 pm
by KingHalford
I use a 4k monitor and resorted to just changing my desktop resolution down to 1080 when I play Distant Worlds. Scaling the game text might work temporarily but it'll likely screw with other games (I found Mount & Blade: Warband was one particular offender that doesn't like windows scaling text.)