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#TYPE=
Posted: Tue Apr 30, 2019 1:56 am
by Gilber
Hi,
i struggles to understand the difference between #TYPE= 0 and #TYPE= 3
one or two examples would help me a lot
Gilles
RE: #TYPE=
Posted: Tue Apr 30, 2019 3:55 am
by sPzAbt653
Maybe these notes will help:
Use 'Type= 0' when you have a trigger less than 100%. That way even if conditions are satisfied there is only a chance the event will fire. If it does not, it will not try to again.
TYPE=1 will only fire a single time after the conditions are met... so a 75% trigger is one of those conditions that needs to be met, and once that condition is met, the event is removed and
never repeated.
TYPE=2 means that the event will go on repeating.
TYPE=3 = Event fires once [on the specific date set] if all other fields are satisfied, else it will not fire. Either way, event will be removed never to be looked at again.
RE: #TYPE=
Posted: Thu May 02, 2019 4:43 am
by Gilber
Thank you very much sPzAbt653
It helps, but it's not clear enough for me because
If it does not, it will not try to again
and
event will be removed never to be looked at again.
looks the same
Gilles
RE: #TYPE=
Posted: Thu May 02, 2019 10:35 am
by Hubert Cater
Hi Gilber,
Think of it this way:
Category 1 - ALL CONDITIONS SATISFIED (except possibly the #TRIGGER field)
#TYPE= 0 -> event is looked at and may fire if trigger is satisfied, may not if it is not satisfied, but won't be looked at again and is removed
#TYPE= 1 -> event will keep attempting to fire as soon as #TRIGGER field is satisfied, once fired it will be removed
#TYPE= 2 -> event will fire as soon as #TRIGGER is satisfied, once fired it will not be removed and may fire again
Categy 2 - CONDITIONS NOT NECESSARILY SATISFIED
TYPE= 3 -> #DATE is satisfied, and if conditions satisfied the event will fire. If the conditions are not satisfied, the event will not fire. Either way it is removed on the #DATE specified for the event.
If you take a look in game for events that are set for TYPE= 0 and for those that are TYPE= 3 (very few) you should get an idea on when and how to use them as well for further guidance.
RE: #TYPE=
Posted: Thu May 02, 2019 12:34 pm
by sPzAbt653
The Types are not the same, they are different. Don't fixate on a small part, fully read each one to tell why it is different in its' own context. Do not compare one to another, that will create confusion. [;)]
RE: #TYPE=
Posted: Fri May 03, 2019 2:35 pm
by Gilber
thank you for your help
i think i understood :
; 0 = Will be attempted only once as soon as all conditions (except TRIGER) are met
; 1 = Will be attempted at each turn but can only be executed once
; 2 = Will be attempted at each turn
; 3 = will be attempted only once the first time when the date is satisfied
Gilles
RE: #TYPE=
Posted: Sat May 04, 2019 5:26 am
by Gilber
More precisely :
; 0 = Will be attempted only once as soon as all conditions (except TRIGER) are met
; 1 = Will be attempted at each turn but can only fire once
; 2 = Will be attempted at each turn
; 3 = will be attempted only once when the date is satisfied