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[RESOLVED] Bekaa Valley Bug

Posted: Thu May 02, 2019 2:15 pm
by arielchyld
I have encountered a bug during the Bekaa Valley mission of shifting sands. It reports that it cannot auto save due to low memory. It also has very poor performance. I have also switched the obvious toggles in the menu as suggested to increase performance and it hasn't changed the outcome. For example switching on pulsed. No hi def mode... etc.

Here are screen shot including a picture of my task manager which also shows there is plenty of memory available


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RE: Bekaa Valley Bug

Posted: Thu May 02, 2019 2:15 pm
by arielchyld
next picture

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RE: Bekaa Valley Bug

Posted: Thu May 02, 2019 2:36 pm
by arielchyld
also wanted to add I played through and beat Northern Fury without one issue

RE: Bekaa Valley Bug

Posted: Sat May 04, 2019 8:04 am
by arielchyld
I keep playing through the mission. It seems like Im going to pass when it says there is a Lua string error... or somthing like that. Is this stoping me form completing the mission?
It crashes after the error..

RE: Bekaa Valley Bug

Posted: Sat May 04, 2019 11:48 am
by RoryAndersonCDT
Hi, sometimes when a scenario is complicated and filled with units the autosave fails due to being unable to save. Command can't use all the memory on your system.

RE: Bekaa Valley Bug

Posted: Sat May 04, 2019 11:48 am
by RoryAndersonCDT
When an autosave error happens I'd recommend saving, then restarting Command.

RE: Bekaa Valley Bug

Posted: Sat May 04, 2019 2:19 pm
by arielchyld
Are you going to fix this? It is annoying. My guess is to wait till there are less units as the mission timer is alot long then it takes the units to get to target.. It would make sense to me that the mission was not intended to run with so many units on the board...

RE: Bekaa Valley Bug

Posted: Sat May 04, 2019 2:58 pm
by RoryAndersonCDT
Its possible to turn off autosaves, the option to do so is under the speed up options.

RE: Bekaa Valley Bug

Posted: Sat May 04, 2019 4:21 pm
by arielchyld
Thank you that helped alot. I appreciate it. This game is amazing and I love it Ill deal with the small stuff. Ill still post so I can get your feedback. Is the old harpoon worth getting?

RE: Bekaa Valley Bug

Posted: Sat May 04, 2019 5:12 pm
by RoryAndersonCDT
Thank you very much.

I haven't played Harpoon in a long time, so I couldn't say either way.

RE: Bekaa Valley Bug

Posted: Mon May 06, 2019 9:46 am
by Dimitris
Added some more optimizations relevant to this one (lots of comms-isolated units). You will see them probably in the next update release.