How can I set up defensive campaign?
Posted: Mon May 13, 2019 2:10 am
I tried to make a defensive campaign (for delaying-screening operation), which might be made up of series of defensive missions. But it seems that it is not possible.
I tested several cases, but it seems that the game recognize "campaign path" as offensive operation only, not defensive operation. As a result, when I make a campaign with path from east to west from Fulda or NGP map and choose any NATO, my NATO force starts from eastern side of tactical map, and attack to the PACT forces in the west. This is totally opposite from what I wished to make.
I wish to make a defensive campaign. This campaign should be made up of series of defensive battles plus one or two counter attack. Campaign starts from far east of the map, but battle will be continued to the west direction. My forces should continuously defend (one or two counter attack) the area during each battle, and move to next map in west direction, performing delaying / screening operation.
After several tries, I found our that the player have no control over the choice of offensive / defensive / meeting engagement, also I cannot control the direction of our forces. Is this correct? I checked the campaign generator manual again, but no comments over player control of mission type or direction of force. I guess, at current system, force direction and mission types are purely controlled by AI, is this correct?
How can I set up such defensive campaign? Is this possible?
I tested several cases, but it seems that the game recognize "campaign path" as offensive operation only, not defensive operation. As a result, when I make a campaign with path from east to west from Fulda or NGP map and choose any NATO, my NATO force starts from eastern side of tactical map, and attack to the PACT forces in the west. This is totally opposite from what I wished to make.
I wish to make a defensive campaign. This campaign should be made up of series of defensive battles plus one or two counter attack. Campaign starts from far east of the map, but battle will be continued to the west direction. My forces should continuously defend (one or two counter attack) the area during each battle, and move to next map in west direction, performing delaying / screening operation.
After several tries, I found our that the player have no control over the choice of offensive / defensive / meeting engagement, also I cannot control the direction of our forces. Is this correct? I checked the campaign generator manual again, but no comments over player control of mission type or direction of force. I guess, at current system, force direction and mission types are purely controlled by AI, is this correct?
How can I set up such defensive campaign? Is this possible?